What are you working on currently? (2023)

still working on the graphics and map

10 Likes

I’m working in Developer Education with its world and UI. Trying to make the most modern design as possible.

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I’m working on the only game I really invested in and I’m proud of. Glove Fight. It’s a fangame of Slap Battles, and my goal is to become the most famous fangame of Slap Battles. My game is also the only fangame of Slap Battles that doesn’t sale assets, because you don’t have the right to sell assets if the creator of the main game didn’t allow it, and in the case of Slap Battles, they don’t allow. So I’m really invested in this project but I earn nothing, except Premium payout, so I hope the creator will finally accept so I can sell assets. Anyways if you want to try it, you can, and maybe even give feedback! Thanks for reading!

Some icons for the game



Site-logo

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I made a 3D HUD demo yesterday (the UI is just for testing).

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Im working on a cave horror game Working on a realistic horror game with caves & staff

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Small regional airport I’ve been sslllllooooowwwwllllyyyy working on

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Still working on Top Driving…
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the music have been cut because of youtube

edit : the project is dead

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Making a Naval Warfare game about historical warships and I’ve made 2 destroyers, Z-57 and Z20 Karl Galster right now and I also have an unfinished battleship, Bismarck. So far the destroyers took me like 4-5 hours and I made them look kind of lively such as using props, adding rust, etc… Yet they aren’t the most accurate thing to be honest (because skill issue lol)

Here is the images below:

Bismarck’s Turret:

Z-57

Z20 Karl Galster

47 Likes

Most realistic build I’ve ever seen, how stunning!

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Wow it’s great! It’s very realistic! I’m curious; how will you use it?

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I AM BEING PRODUCTIVE THIS CANT BE HAPPENING

(i hope the video quality isnt too bad) (VOLUME WARNING)
Context : Created automatic turrets that track and shoot at enemies. Needed an enemy to both move them around and be hard to hit so I can work out any kinks or issues with these turrets.

So, I created the Disciples of Gigglehabbosh. Turrets cannot stop them. Players cannot stop them. They are the ultimate lifeforms. Speed be their purpose, and all will bear witness to their boundless idiocy.

I love them.

32 Likes

I’m using the models as unlockable vessels and use them quite similar to the system of WoW (World of Warships) However, I will add some changes.

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A recreation of the music venue printworks! (which is sadly closing down :frowning: )



Unfortunately, things are a bit slow going due to the sheer amount of tiny details in this venue. I haven’t even started to think about texturing or smaller details yet but forward I go.

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Working on a really cool Jenga game called Block Blitz






Play it here!

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This is kinda noir-esque. you did a great job!

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So far so good. I would suggest you to add a volcano to the dead tree mountain zone if you haven’t planned already. Was this map made with gaea by the way?

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Looks great, but pine and palm trees don’t change color. I do love this style though. :+1:t2:

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Somewhere, a tomb.

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I’m working on my construction skills after being inactive all year:
San Francisco House


SCP: Class D

London Coffee House
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Low Poly City
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Nevermore Academy
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little bit late to this but heres some stuff that I’m working on

took a break from working on my 3d platformer that ive been making for the past year and a half but heres some screenshots of the game

world 2?


World 1



Houses


Ui redesign idea

Animations, sword, and dialogue (ui is broken)
Untitled video - Create and share your videos with Clipchamp

not everything that I’ve done for my platformer since my last update log but I want to start doing my devlogs again so I’ll be showing some more of the things I’ve been working on there.

anyways heres another small platformer I’ve been working on for the past month just had an idea for a game so decided to try and make a small demo version if it turns out good ill come back to it once I finish my main platformer game.

Hub World


Level 1

Saw Blade

Main Character
8a98bd9556c5c02007b70860ba86020b110bed01

not going to go into too much detail about what the game is about but basically a 3d platformer about a bomb.
it’s got some different gameplay mechanics though going to try and start doing some devlogs about this to

anyways that’s basically all I’m working on right now made a game over the Christmas break but its finished now created it as a challenge to see if I could make a game in 2 weeks didn’t turn out the best though lol

you can check it out here
(2) Exist At 3 Am [DEMO] - Roblox

hopefully once I finish this demo for a platformer and my main platformer then ill have more time to do some blender I’ve had many ideas of things to make but just not had the time

excited to see what I can do and hopefully finish a game this year lol

45 Likes