not everything that I’ve done for my platformer since my last update log but I want to start doing my devlogs again so I’ll be showing some more of the things I’ve been working on there.
anyways heres another small platformer I’ve been working on for the past month just had an idea for a game so decided to try and make a small demo version if it turns out good ill come back to it once I finish my main platformer game.
not going to go into too much detail about what the game is about but basically a 3d platformer about a bomb.
it’s got some different gameplay mechanics though going to try and start doing some devlogs about this to
anyways that’s basically all I’m working on right now made a game over the Christmas break but its finished now created it as a challenge to see if I could make a game in 2 weeks didn’t turn out the best though lol
hopefully once I finish this demo for a platformer and my main platformer then ill have more time to do some blender I’ve had many ideas of things to make but just not had the time
excited to see what I can do and hopefully finish a game this year lol
I’m currently working on a game called humans and shadows, it’s a hide and seek type of game, i am with lots of hope and inspiration on how it will turn out
I am working on a movement shooter based on the game of Dodgeball, the video above is my initial sandboxing of the movement controls and how the Dodgeball works
I am working on a horror game called “The Window”. It is just a concept name so if you have any name ideas, reply to this message.
Anyways, he is what I have so far of the game
I’m working on 2 projects with @Spikeyroblox3 who is also the co-creator. The 2 projects are “DEFCON: 1 War Room” and “Stomp!”
War Room- Players are elected to the Government of 2 different countries during war and the objective of the game is to destroy the opponent’s country before they destroy yours by either authorizing the use of Tactical or Nuclear Weapons as President or funding those weapons and providing aid to the civilian population as Senator/Councilor.
Stomp- Players are shrunken to the size of a rats/ants/spiders to study them more close in details but while studying them, the rat/ant/spider wakes up after being put to sleep and players must quickly regain control by becoming big again. To do this, they must run around the map looking for Growth Serum and stomp out the rat/ant/spider while doing so before being killed. There will be 5 waves and the final wave has the keys to escape the map.
I’m also thinking of taking my work to the public by not just working on indie projects that I made, but by working with a group and cooperating. I haven’t done this a lot besides a few times for modeling. All the commissions I did were for modeling so I want to take a step out of my comfort zone and also offer programming
I also want to take another big step out of my comfort zone by going to different types of work on Roblox for example: character rigging, animation, GFX
And lasty I want to try different styles of modeling and texturing, by making more realistic/stylized meshes and better UV maps
Thank you for reading, and I hope you have a wonderful day/night!
I’m currently enrolled in a marketing-related college course and we had to choose a brand to analyze so I selected Roblox!
Just recently reached a point in the course where we have to create an example ad campaign for the brand and here’s what I came up with across the past few days and finalized this morning:
( I know the “On Roblox” badge for this mockup along with the third example is meant to be displayed in the bottom left of an image but it’s just an example )