Currently 2 projects I’m really proud of
I had a really bad illness where I was sick for a week which is why I didn’t post anything for so long. but I have finally recovered so I can get back to work. Got a cool new idea, I’ll tell you more someday
It’s been almost 2 weeks and I’ve been making on and off progress. While programming I got tired of looking at the Wild West map so I decided to make another one…
This project is really my first time ever modeling in Roblox studio. I’ve always just been a programmer, so anything I’ve “modeled” before this point has basically just been slapping a bunch of free models together. Taking that into consideration, I think this has turned out pretty well!
Edit: In runtime all of the cars also have their colors randomized, and the billboards switch between different ads. They’re all old Roblox ads though, like Bloxy Cola and Nukes for Kids-- I thought adding a bit of nostalgia would be nice.
Hello fellow developers!!
Today I finished my first gun model (M4A1) which I’ve been modelling during my free time.
It’s important to note that I’ve been using Blender for around a month.
I have to texture it and then it’s done.
The Problem
Easier said then done because I have no idea how to texture things properly so it will probably take a while.
I’m also looking for some feedback and criticism on how to improve my models in the future, but I do ask you not to be disrespectful.
Sincerely,
Future developer Felipe.
I’m working on making SpongeBob blanks, then figuring out how to avoid copyright with them.
Love your detail! Looks very epic.
Working on a sick Room generator, that randomly connects rooms with eachother. i got around 4 themes, it generates 500 rooms of each theme. All done with the help of algorithms
Maze generator?
Looks cool! Will it be open sourced?
I dont know if i will make it open source,since im actually working on a bigger game with it . but ill keep that option open,maybe some day. If you are intrested to build something like this, i think this is a good starting place for it : Maze generation algorithm - Wikipedia This is the end result btw:
where’s the fire selector? charging handle is also missing but very good model!
Thanks! If you’re using it for a Game it’s better not to show how you did it
Thansk for the link tho!
Looks really good! Love to see the progress and improvement, I hope to see more in the future!
I made smoke grenades like Counter-Strike 2’s!
After seeing how cool CS2’s volumetric smoke grenades looked I wanted to try making a system for my game
(The amount of smoke and the popping sound is exaggerated for max satisfaction)
Some screenshots:
before
after
Great job on it! runs smooth like butter.