About the Code Review category
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0
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8323
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April 24, 2018
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How can I improve this code?
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1
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60
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February 12, 2025
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Which option is better?
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9
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169
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February 11, 2025
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How can I improve this Vector4 module?
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5
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847
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February 10, 2025
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My code to set the players stats just looks kinda bad
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5
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132
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February 9, 2025
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Creating a Scaling Platform
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0
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56
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February 9, 2025
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Player is going zoooom from the linear velocity
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14
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170
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February 9, 2025
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Player Presence Detection System For My Game
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2
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110
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February 9, 2025
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How's this to detect fall damage?
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3
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202
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February 7, 2025
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Ability System Review
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0
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172
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January 26, 2025
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Turbulence effect creator with RGB ,grid and Perlin Noise
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7
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641
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December 26, 2024
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Trying to make the part not overshoot
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7
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130
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February 2, 2025
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Can y'all simplify/shorten this function?
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4
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254
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February 2, 2025
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Chat System: Am I using the best practice here?
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0
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146
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January 30, 2025
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Looking for Feedback on my Player Data Management System
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1
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132
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January 29, 2025
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Code to perpetually randomize the colors of tagged objects
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5
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141
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January 29, 2025
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I feel like my networking library isn't as efficient as it could be :p
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1
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100
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January 29, 2025
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Code Review: ShiftToRun LocalScript
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4
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162
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February 11, 2025
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Ruduce lag from moving npc's / parts
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6
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157
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January 28, 2025
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My Fireball Script works fine in Studio but in game it sometimes glitches?!
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1
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184
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January 28, 2025
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Health GUI I made with Shield HP can overlap the Actual Heath bar
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3
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108
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February 10, 2025
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Cant make characters pelvis move up and down on ik foot placement
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2
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93
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January 27, 2025
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I feel like my react-lua code is messy and bad, how do I get better at writing it?
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7
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257
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January 27, 2025
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Does this Shop GUI work? Does it need improvement?
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2
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142
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January 26, 2025
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Mouse Collider script has events in .new(), better implementation?
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0
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56
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January 26, 2025
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Can someone simplify this math please
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5
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182
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January 25, 2025
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I made this 3D confeti particle script
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0
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79
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January 25, 2025
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Same Tables function
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0
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73
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January 24, 2025
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Making a RoundSystem OOP
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10
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189
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February 6, 2025
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How do i get the colors of blackbody radiation
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3
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122
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January 22, 2025
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