Advertising paid access & restricted (17+) experiences

Hi Creators,

We’re thrilled to announce a new update to Ads Manager: Starting today, you can now promote your paid access (both in Robux and in a user’s local currency) and restricted (17+) experiences using Sponsored Experiences and Search Ads!

What’s new?

Previously, paid access and restricted (17+) experiences weren’t supported in Ads Manager. We’ve listened to your feedback and are excited to make this functionality available.

This update unlocks new opportunities for you to drive visibility, engagement, and growth — especially for new experiences that may need a boost to reach their audience.

Note: Restricted (17+) experiences will not be able to serve ads to users aged 13 - 17.

How to get started:

  1. Go to Ads Manager and click Create.
  2. Select the Visits objective and follow the guided steps.
  3. Choose paid access or Restricted (17+) to create Sponsored or Search Ads that drive traffic to your experience.

Additional Resources:

We’d love to hear your thoughts and feedback! Stay tuned — more Ads Manager updates are on the way.

Thank you for being part of this exciting journey!

100 Likes

This topic was automatically opened after 11 minutes.

Okay. I am just wondering about the price of a token. Like, your ads won’t strike a big part of the audience (and mostly because you need to be ID verified to see this content), so if we have to pay to display less than with an ad for a normal game… yea, that feels a little bit strange.

Well, that’s THE cool thing in this! Lots of paid-access games are often talentuous games, and I still don’t understand why we couldn’t advertise them before. They need to be attractive, and ads are the new way to encourage people to pay for such games.


In overall, good update. This will allow people that invest themselves a lot and that don’t want to add micro-transactions in their games to promote their experiences. Paid-access experiences can pass to serious things now.

19 Likes

hopefully this feature can encourage more 17+ games to advertise and gain a little bit more traction, as its clear 17+ havent really been hitting that high of numbers aside from on tap and micup.

17 Likes

This is a ultimate game changer! This will definitely make it easier to reach out to a larger audience to get a game going!

10 Likes

This is cool and all, but it would be even cooler if we could actually see the experiences we purchased in our inventory…

Literally how has this gone under the radar for so long, please fix.

17 Likes

This is stellar, I hope this motivates a few devs to create more experiences for adult players.

9 Likes

Since sponsorship campaigns are based on pay per visits, how will this function with paid access games?

If you sponsor a paid access game and players don’t end up playing it, will you be charged ad credits? (if not, that seems like a potential flaw which could be exploited to control the entire bidding market)

6 Likes

So if the 17+ ads cant be seen by 17 yr olds, does that mean the 17+ is not inclusive of 17? Usually when written age+, age is inclusive. So wouldnt it really be 18+ ?

11 Likes

Awesome, finally it’s here!

On that note, can we please get some kind of censoring service so we can allow different age groups to play the same game still but with some visuals/effects toned down or removed?

Currently, if you want a 17+ experience to be accessible to more users, you have to upload 2 separate versions of it (original and censored version) which is rather tedious and inconvenient.

Having some sort of service that allows me to detect if a user is allowed to see 17+ content and then disable/remove some effects through scripts would be extremely beneficial for the platform as a whole I think.

Please see this feature request regarding 17+ content management and experience accessibility on Roblox.

12 Likes

I’m praying it’s a typo, because 1) 17+ means including 17 according to literally everyone on earth, and 2) even if it did mean 18 and up, why are they treating games restricted at that level as if minors are joining them?

9 Likes

I am still failing to comprehend how this is better than user ads

It costs way more, sponsored is unreliable at best, and ingame ads won’t do anything if your game has no players
The barrier of entry was much lower with user ads, and it was generally just an iconic part of the platform
And somehow, user ads felt much cleaner than sponsored games, as you get a sus neko hangout game or AI garbage half the time on your sponsored tab

And while this point is unrelated, I would really love to know why someone thought adding 17+ to roblox was a good idea

Roblox needs to stop focusing on ways to pull in more 17+ people or to extract real money/ID from users and address its core issues (without removing everything)

7 Likes

Users <17 won’t even see the ads and they need to be ID-verified in order to join a (17+) experience.

7 Likes

sounds interesting, but i do not use Ads manager. So, sorry I won’t use this feature at all.

4 Likes

You pay per click

(Minimum characters)

4 Likes

yeah thats valid

They just made ads more complicated and less useful (?)

2 Likes

Your response is unnecessary and does not invoke any form of discussion.

Anyway, I will agree with the person you replied to, it really does feel as though this is a more complicated system that seems to have no good payout from the issues I see with it from players who do utilize the Ads Manager.

4 Likes

Please tell me you’re gonna advertise 17+ games to players who are verified to be 17+

4 Likes

I appreciate that y’all listened to feedback. Please do not release the ability for adult content / engagement if you do not have the absolute basics in the future. Previously, not being able to advertise to adults was / is inexcusable.

Voice chat is still a problem. i.e an adult should be trusted to be an adult. Dunno why the filter feels like I’m be scolded by my mother. (Improve Voice Chat Moderation for Verified Adults in 17+ Games)

Things like this – hurt engagement and value for the creators trying to adapt into the tools y’all create. Half-baking solutions for shock-value makes these incredibly cool adaptations feel cheap.

This is definitely the right direction. Just not quite all the way there yet.

5 Likes

Will we be able to filter out 17+ and paid access advertisements, on a toggle basis? Example: filtering out paid access but not 17+.

1 Like