Banded Top Hat series has broken shading

From their introduction in May 2007, the classic Banded Top Hats had a soft look to 'em, with smooth flat faces that blended into each other. Sometime around July 2020, changes to how Roblox handles shading caused artifacts such as harsher shadows, wobbly highlights, and a strange gradient point at the top.

Here on the left, I imported the PBTH into Blender 4.3.2, cleared custom normals, merged vertices, and set shading to Smooth. While it is closer, sanding out the wobbly highlights and circular gradient, it still misses more subtle details like the gradual shadows seen on the crown and rim of the hat. On the right you’ll see the same model from the left with bevels applied. This adds weird cuts to the hat and shows that this is a normals issue, not a geometry one.

Not sure on the best approach, since I rarely use custom normals. It’s a pretty simple shape so I’m hoping someone with more experience can get a better match to the original shading in the modern Roblox engine.

With the sharp Video Creator and Approved Top Hats, it should be up to the people who earned those hats on if Roblox should add smooth shading or not.

Banded Top Hat Links

Red Banded Top Hat - Roblox
Orange Banded Top Hat - Roblox
Yellow Banded Top Hat - Roblox
Green Banded Top Hat - Roblox
Blue Banded Top Hat - Roblox
Purple Banded Top Hat - Roblox
BIG: Purple Banded Top Hat - Roblox
Tiny Top Hat - Roblox
Neon Pink Banded Top Hat - Roblox
White Banded Red Top Hat - Roblox
Blue Top Hat with White Band - Roblox
Green Top Hat with White Band - Roblox
Black Banded Orange Top Hat - Roblox
JJ5x5's White Top Hat - Roblox
W's Top Hat - Roblox
Brighteyes' Top Hat - Roblox
Neon Pink Top Hat - Roblox
Blue Top Hat - Roblox
Troll Top Hat - Roblox
Video Creator Top Hat - Roblox
Approved Top Hat - Roblox

Expected behavior

  • Update the normals on the Banded Top Hats to match with how they were shaded before July 2020.
  • Clean up the geometry underneath the rim of the top hats to prevent new shading issues.
  • Ask the Video Creators and Post Approval Program members if they want their top hats updated to match the rest of the Banded series.
20 Likes

Banded Top Hat Texture Bleed I made this report a long time ago but I’d also like to add that there is texture bleeding on several of the banded top hats and although this was a problem seen even back then if roblox does consider updating the banded top hats it would be important to consider whether or not to fix this issue as well.

11 Likes

People are still buying and enjoying these items, years after it looked like the original design. I think a vibrant change like this would be too drastic, especially for an older series like this which has been virtually unchanged for years. Just look at the recent Clockwork Headphones change, this would not be well recieved.

5 Likes

It was already changed five years ago with updates to Roblox’s rendering.

Most backlash came from players being unaware of how the update restored aspects of the CWHP’s original appearance.

And there are people who bought these items for over a decade before. Would also imagine a lot of players bought these hats because they’re trying to achieve a classic Roblox look, and restoring their original appearance would be appreciated.

6 Likes

I don’t think the issue with top hats is as big as people make it seem. This causes no performance issues so what’s the point of this report?

Could we please stop reporting 100+ old accessories issues? they worked fine until now and caused no performance issues.

At this point you’re just wasting the time and resources of Roblox staff that fix these accessories.

I couldn’t personally care about some virtual items, but while staff are wasting time to “fix” accessories that have no performance issues, there’s other more important stuff that should’ve been worked on/fixed. This is a waste of resources, and this is what happens when the “bug reports” permissions are given to everybody so easily.

Stop wasting these people’s time

7 Likes

I think the category of “bug” implies not only that it’s something that is broken, but that it is not well received by a majority of players… Even if this was somehow changed you know your expecting people to immediately start to argue on this thread right?

4 Likes

Most bug reports fixed in this forum are minor anyway. If you want something closer to the older style of the Tophats there’s loads of them that look how this is without the shading issue in UGC.

3 Likes

Good way to throw out any credibility of the original point you were trying to make by being unnecessarily rude

If staff deems this a “waste of time”, then they’ll simply not fix it. If they do end up fixing it then clearly they agreed to an extent, it’s their decision to make, not yours.

If you disagree with the proposed changes then you can relay that information in a respectful manner, but ultimately it is never your lone opinion for what the final decision will be, so perhaps don’t act like it is.

4 Likes

I agree with idelww because this is just going to be another Clockwork Headphones situation where the community doesn’t agree at all and it’s reverted… That’s not trying to be mean or disrespectful to older players who enjoyed these items and their appearance with how the shading looked before, it’s just that the majority of players now enjoy how it appears today and I don’t think they’ll be happy about this change.

Changing the shading effectively removes the aesthetic that people align these items with, these errors are not bugs but practically features of the item at this point.

1 Like

I’m not trying to be rude at any point, i’m sorry for those who feel that way or those who feel hurt by the truth that this is a waste of time. Unless the item has some issues that affect performance in any way, I don’t think it should be touched now

5 Likes

The original shading is used at quality levels 1 and 2 so what about people that have this hat and play at those settings?

This just adds to reasons not to change it… If you’d like the original shading you can also use this trick :blush:

2 Likes

It still a bug though. apparently @idelww doesnt know the definition a “bug”

I don’t think people are realizing is that this is a return to pre 2020 look. As in the classic look of the item.

It’s the complete opposite of the clockwork issue. This should be universally approved of?
I don’t know why anyone wouldn’t want it to look more classic and how it was intended.

2 Likes

The player count of Roblox hit a peak and steady uprise from 2020-2024… This design of the Tophats is what the “majority” of players would know and love by now. I’m not even saying this because I think either one is better, I just can foresee complaints about this being changed

1 Like

As much as I hate to admit that the current shading is an unintentional bug, the broken shading on these top hats makes them distinguishable from the copious amounts of UGC knockoffs of them that aren’t straight meshrips. They stand out for this reason and I personally believe the mesh on these classics shouldn’t be touched at all. As for the texture bleeding getting fixed, now that’s something I can get behind.

3 Likes

Roblox is clearly receptive to complaints as they reverted the headphones. So if it was totally terrible (I doubt this correction would ruin it) , then they would likely reverse it

I know what the definition of bug is and I know how 3d models work.
If you want to act smart, you should know that there’s no bug with the accessories. The shading looks bad but that’s not a bug.
image

What is happening there is a few shifted normals which haven’t been reset to look good.

The item clearly works as intended, because that’s how it was made.

If you would like to know what would be considered a bug, that’s 3D models with a face that has over 5 vertices, causing some of it’s triangles to not be rendered. That would be considered a bug because the artist intended for the item to have all faces visible, despite few of them not being rendered because of roblox’s engine.

Anyways, posts like these just clutter the devforum. There’s no performance issue and they shouldn’t be reported unless there’s major issues caused by the item. Few normals shifted in this model wouldn’t change a thing about roblox’s performance, therefore the change is useless.

3 Likes

Dude, are you serious? Although I agree with it, this report is a stretch.

Most of the people who say that items having imperfections makes it have a classic charm are now mad about OP trying to make this item look classic, which is funny. The original owners bought it without the artifacts as-well, which is also a common argument. Do you think they bought it for how it looks now?

You can never win.

4 Likes

I can’t believe this gets posted, but my actual bug involving an Accessory mesh goes ignored. Lol

2 Likes