I am TeaAndCopy, currently when playing games, I sometimes would like to donate to the creator by purchasing their developer products. However recently I have reached an all time low of 3 R$. Most games do not support donations of custom amounts and I’m interested in changing this.
My idea would be to introduce a new event into Roblox:
local market = game:GetService('MarketplaceService') -- variable for MarketplaceService local newProduct = market:CreateProduct(43) -- This would create a developer product with the price of 43 R$. This would error if the price were to be less than 5 market:PromptProductPurchase(player, newProduct) -- This would prompt the purchase of the newly made product
This could be used in a variety of ways to make games more interesting. For example:
- Custom donations
- Custom currency purchases
- Custom item purchases
You would have to set a few limitations to stop this from being abused & to fix a few issues:
- Making the event error if the chosen amount is less than or more than a specific price
- Making the created product remove after purchase or after purchase declined
Please reply with your feedback & ideas about this. I’m keen to hear what you have to say.
(Looking for Use Cases)