FTWDK: A sales mix is the proportion of products your business sells, can be in terms of volume and revenue.
Super simple Eg) Item1 accounts for 40% of our sales volume and 30% of our revenue. Item2 is 60% of our volume, 70% of our revenue.
As a Roblox developer, it is currently too tedious to create a spreadsheet and gather my game’s sale mix.
Knowing your sales mix is important in my opinion, so you understand what your players like to buy in your game. You can decide if this is important, I think it is.
Currently how to do this is go into your “Sales” tab, scroll down to collect an adequate sample size (I’d say at least 50, but a few hundred wouldn’t hurt)
Then you have to do some excel / gspreadsheet sumif statements, and you can get something like this
(I made these numbers up so the currency ones don’t make sense / implies the dev product would be at a decimal price, please ignore)
This feature request is for Roblox to automatically keep track of this and put it in the developer stats.