I’ve noticed a lack of high-quality gun animations in the toolbox, so I decided to make some!
This was previously a free model, but I recently revamped all the animations to look smoother and more satisfying. To use these animations, open them with the animation editor and export them to your liking. All animations are set to the appropriate AnimationPriority.
Definitely would use this in a game. This is the kind of quality animation I would expect to see from a commission, not an open sourced animation. Thanks for the animation!
Not sure if I did anything wrong (I don’t think I did) however the reloading for the pistol is different, seems as if the right hand gets stuck in one position.
Also the transition from reloading to holding appears different as well
As @Xelia4 said, be sure to use the correct animations and not the pre-loaded autosave. If you took the model right after the post was created, please re-insert it as I have made some slight changes (mostly bug fixes).
@kojocrash and @Syharaa Could you PM me a gif of what you are talking about? I’m having trouble replicating the bug.
Keep up the great work, it looks incredible good. I can say I would definitely use in my game. Thanks for providing high quality animations for guns. I always had trouble with them, especially for R15 avatars.
This is such a great contribution to the community, and for free?!
I’d definitely would use this in a game, and know others who would do so as well. I think it is a good replacement for the old gun animation free models that were available with R6 models.
Glad to see someone providing resources for newer and veteran developers. Keep it up!
I typically just animate a normal tool with the gun grip positioned where I think it would look good. Tools attach the handle to the RightHand, so if you play the animation with the tool equipped the gun will follow the right hand’s movement. Alternatively, you could use @mistrustfully’s solution and modify the animation to accommodate the extra joint (gun joint)