@Infinite_Visions here. I am working on my game High Seas (the latest Devlog can be found here). I’m not a great builder - I don’t pretend to be. However, the map needs to be build, and that task falls on me.
The map is essential to a good game. As such, I’ve been working on improving it/making it exciting, large, and full of things to explore.
My newest addition, Sandy Shafts, is a mined out volcano, with twisting passageways, treacherous drops, and speeding minecarts.
I’d like feedback on my builds - is it creative, fine looking, and interesting? Thank you!