Hi guys, done a few posts for this game before but today we released a huge overhaul update and would appreciate some more feedback about how we can improve the game:
We would appreciate some feedback on our tutorial since currently that has a very low pass rate:
Are there any areas of It which were confusing? boring? or bad experience otherwise.
Really fun game. It’s my new favorite! Unfortunately, most of the players are on Xbox and don’t know how to join a match. I can’t even find a match with anyone.
I would suggest rethinking the UI layout to make it more user-friendly. Currently, it’s hard for new players to find out how to play a game. There’s no clear “Play” button, rather a player has to either select “1v1” or “2v2.” I would suggest making a user-friendly play option so that people aren’t stuck in the lobby trying to figure out how to play this game.
So as so as I started with the tutorial I was surprised because The name lead me to believe that It was a Battle Royale Game when in fact it is more stratergy based. 2nD The Tutorial Took an unnecosery amount of time to complete. 3rD In the tutorial at least it felt boring and plain Just click when ever ready. I do like how the Game Looks And I think It could Be Great.
I just got out of a match where my units where Destroyed by another players Higher level units. This can create a sense of unbalance so I thought I should Let you know.
I also only Received Coins From 2v2 Matches?
Issue: I Just got Stuck Opening A chest Roblox’s Preformance Stats froze and I Couldn’t get out of that screen. Particles in the background were still playing.
Cool game! The UI is very clean, looks a lot like TDS! (I assume that’s the inspiration!) There isn’t too much to critique, but I found a few things:
The lighting on the maps themselves needs some work. I think you should be using Depth Of Field instead of blur, that gives off a cooler effect. It’s also using the default skybox…
That’s a bit of a no-no, it really doesn’t fit the style of the game. The sun is very nice, not too many people can get the sunrays effect to look good, so kudos to you for that.
I think you should also make the water color a bit better:
The depth of field is very strong, and only in the distance. I personally would make the depth of field around .2, and make the distance 25-50. Also, the skybox doesn’t fit in with the overall theme of the game:
Cartoony game with overly real skybox doesn’t look good.
As for gameplay, there isn’t much I can say-- it’s really fun! I will note, the ProximityPrompt goes too far. You shouldn’t be able to interact with the pirate from this far:
I’ll give it to you, performance is very good! I don’t see issues there. Let me know if you have any other questions or want me to test something else. (I love QA testing.)
One thing that might have to be changed is the artwork try resizing the original artwork to 1920x1080px as this is the best resolution to upload at higher resolutions get downsized and lower ones look uneasy on the eyes to say the least. If you never got a copy of the artwork at that size there are many free AI image enhancement programs which will raise the resolution of the image whilst maintaining your quality and increasing detail in some cases.
We would appreciate some feedback on our tutorial since currently that has a very low pass rate:
Are there any areas of It which were confusing? boring? or bad experience otherwise.