Not sure if these were ignored or not seen but can you look at my earlier post and tell me your thoughts? The second one is quite major and affects workflow greatly, and input on this would be appreciated!
Yes, we’ve filed them down and are figuring out the best path for them.
Happens to me also just use team test for now as it only happens for play solo
Is it just me, or when i select a UI, in game, client side, it doesn’t render the box surrounding the UI? I am making a Inventory system, and it makes it impossible to determine which slot I am selecting.
Scrolling through the explorer is slow for me
Also when selecting something and pressing ‘F’ to camera view it, there’s a delay
Any way to swap back to the normal explorer?
*thanks to Maelstorm_1973’s post Next Gen Explorer now available for everyone! - #232 by Maelstorm_1973 I got the normaal explorer back Much smoother again
This is just my personal knowledge, but last I checked Asset Manager was going to replace the Explorer. What happened?
Niche, but this is bugging me! I have the explorer and output both docked on the same place. Previously, the explorer would be the first tab. Now, the explorer appears after the output tab. There appears to be no way to move it to the front? Overall love the changes made to the explorer!
Hi, I sent this to the people who would be closest responsible for that. I suspect it would be happening to other plugins too.
You are mistaken–asset manager and Explorer do different things.
In that case, it’s not related to us. Please file a separate bug report for this with crash dumps/logs.
Ah okay. I heard some stuff about the explorer being sunsetted in favor of Asset Manager, that’s probably why.
My biggest issue I’m having with the explorer is missing instances. They are there but not properly showing in the explorer. if I select all children, it selects the missing items but does not render them in the explorer.
Model is open but no instances inside? But there is a part in there…
This explorer isn’t production ready
Did you happen to get any errors in your output when this happened?
That would be the one. I will investigate further. I’m assuming this was closely related to a search.
Please please please bring back the “Insert Object” plus sign when you hover over an item while selected!! Its absolutely essential and is way faster than right clicking and doing through the list
Edit : Turns out its still there for other people, but its not there at all for me. Did something change? it was there right up until this was announced for me
Edit 2: restarting studio fixed it and all the other issues i had with the explorer, but ill leave the comment up as it is still an issue
" 3. Shortcuts and keybinds in the script editor now work"
I still have problems with this when dragging out a script window to a 2nd monitor
I also have a post with a collection of my issues: Script Windows Don't Properly Fill the Screen
i can second that this still happens in v0.25, it threw me off really bad
Which keybinds? We’re familiar with a couple and I want to double check they’re the same ones you have that aren’t working.
g’day mate, i’ve come into an issue where having this explorer enabled causes one of my place files to immediately (and always) crash. it happened when i finished writing the [“heal”] insert on this line here. perhaps a type issue, or perhaps because it’s the second insert of “heal” in the dictionary.
the types for reference
please send me a pm if you’d like the repro file. disabling this beta and editing this code with legacy explorer was the only way to fix the issue