Next Gen Studio UI Preview is here! [Beta]

double click the top bar or right click it and a context menu will appear to do that

1 Like

Seriously?

I´m literally feeling like I need to create my own version of the Studio´s Ui. There´s not a single post on the DevForum saying the new Ui is generally bad. The whole UserInterface is for “kids” to play with. Everytime I open Studio I´m turning mad and getting unmotivated because of roblox just making it worse for the “good” ones.
It looks like a joke to me. Compare this with unprofessional development softwares like UE_5…
Is it optimized for mobile? Some people wouldn´t even get I´m joking.


What I don´t like

  • Unprofessional look coming from the too clear Ui + the rounded edges everywhere
  • Do I have to feel like being new to studio? I don´t want tutorials on my front page. What I like about the new front page which also has to be selected everytime after opening studio is that u can open your places from there… A problem fixed in another way
  • A professional doesn´t need an userInterface which tells you images are loading (place´s images). The animation makes me feel like in the also “trash” Roblox desktop app. Thanks for letting me feel like in a roblox app.

My example

My example for the Ui I prefer is the one of a professional recording Studio. It shows that it´s about the system, not the perfect look of the userInterface.
image


I believe that the Ui designers of the new Studio were forced to create this way because of the new Ui roblox will be… which I´ll also hate ofc. So I don´t mean anything bad to the Studio´s Developers.

Did you even read the replies from a while ago from this post?

3 Likes

If you don’t like it

image

If you want to compare roblox to UE5 why not go to UE5 if you like it so much? Heard unity is pretty cool, if you want more simple Godot shares a similar language to Roblox. You aren’t being held hostage here, if you don’t like the update don’t use it but don’t complain when it becomes the default. You can attempt to throw in your suggestions now as they’ll be reviewed but as a beloved roblox staff said almost 10 years ago, DAW Interfaces in 2024? That is so 2004.

(quote from staff, gave me a chuckle)

8 Likes

Yes we are going to be updating the cards/tiles soon with a lot of community feedback incorporated. We aren’t showing “Friends” because the endpoint we hit to retrieve the listings isn’t providing that. We’ll chase it down!

We are mostly thinking about the ability to pin places to give some control over quick access but totally open to other ideas here. Maybe we could build upon the pinning idea and let you pin to a specific tab and also let you create new tabs?

2 Likes

Yes the team is working on this. It’s taking some time because we are working on a solution that brings Solo/Multiplayer/Team Test control along with pause/debug controls in one place (versus scattered into 3 or 4 places in the current UI).

No ETA yet because it’s a pretty complex task but it is a high priority for us.

This is the mark of a great product manager. We appreciate all you do!

4 Likes

Thanks for the effort ! Will look out for it in the future.

That sounds Perfect - Thanks !! That will help a LOT !

1 Like

they are matching studio UI with (create.roblox.com)

When is the local server test feature coming to this ui. I feel like it shouldve been added when the ui preview got released as its an important part of development. I do like how clean the ui is but i have to keep switching back and fourth as im a programmer and i need to test my scripts with multiple people. maybe its hidden in the menus but i cant find it at all

I agree, I’ve been on studio for over six years and a design change this big makes me feel like I’d have to completely relearn the interface. It doesn’t even feel like Roblox anymore, the old UI had fun colors and seemed inviting unlike the new UI which is really boring and flat. I guess this is yet another example of Roblox losing its charm to appeal to investors.

please add the recent tab back to the new home page

1 Like

We all agree it’s important but we are doing a lot of work here. The primary goal of the Beta is a very early Preview of the general design. We never intended full function matching with the old UI on the first release.

2 Likes

It’s a known issue and not a part of this particular Beta…

NO! There’s too much unused space.
There was nothing wrong with the old UI. Especially the old start screen.

As they explained… the stuff they want to add onto Studio… was either not compatible … or too much work to integrate into the current Studio UI.

Friends and public are the same thing, one just has limited permissions separately. It’s always displayed friends-only games as public, even on the website ever since the CreatorDashboard was added

Those should still be distinguished since a ‘public’ game is not really the same thing as a ‘friends only’ game; they have two different connotations

2 Likes

Everything was wrong with the old UI…

Framework is outdated, it is written in C++ using an open source UI framework from 2012 (Qt5)

Previous engineers did not prioritize forward compatibility, a lot of engineers expressed how hard it is to maintain or add features to the old UI, so let’s focus on the future of Roblox Studio, it will be a lot easier to add new features and later on customize it to your likings than it could ever be with the current framework.

MeshOfPaul made a post in the other thread discussing the new UIs (maybe there is one in this on too) vertical space and that they are working on making it smaller

3 Likes