Hey there! I started working on this yesterday afternoon as the Roblox site went down and I was left clueless with what to do with my time. It would seem this is what I settled on, and after much frustration and lost data (at the time of posting stats only go back about 2-3 hours), I made RTrack! - The (totally) only roblox player count tracking tool ever made.
Right now, only player counts over time are visible, there are two super easy ways to view data on RTrack at the moment:
This page shows the top 10 games on Roblox and their player counts over time. I’m tracking data for a lot more games than this, so support will come in some form for graphs containing larger numbers of games. However, in the meantime, the next feature should come in handy!
Using the URL “http://rtrack.ayylmao.co.uk/viewGame.php?gameId=[GAME ID HERE]” you can view historical data on your own or other people’s games. For now at least, I’m tracking enough games that if you’ve got at least one dedicated player you’ll probably find your game here.
Thanks for reading, and let me know your thoughts. Lastly, please pop me a DM before deleting my entire database because of an SQL injection weakness you find
As far as the watermark goes, it’s kind of pointless because it’s clientside
it also makes the charts obnoxious to read. You should just let your product speak for itself. E.g. I know a blade screenshot when I see one because it’s useful enough that the community has spread it around – not because there’s an obnoxious watermark.
Full disclosure: An RTrack membership is needed to see these graphs. Membership should help to cover some of my hosting and data storage costs, currently I’ve spent around 50 hours developing this site and have only lost money in return. This is not by any means an attempt at squeezing money out of users, the site simply wouldn’t be sustainable without a paid subscription model.
All viewable on the dashboard, these graphs have all been added:
Game revenue over time
Average play time
Granular total gamepass revenue (seperated by individual passes)
Granular gamepass revenue increase daily (seperated by individual passes)
Daily Revenue in USD.
Notes on data being recorded
RTrack now has data stored for 60,603 individual Roblox games.
RTrack records data for between 3,000 and 4,000 games every 30 minutes.
Gamepass names, descriptions, prices and sales are now recorded alongside game visits, player counts, names, descriptions, likes and dislikes.
Thanks to everyone who’s been using RTrack since it’s creation! I’m yet to get a paying subscriber, but in spite of that I’m enjoying every minute of this. Make sure to let me know any features you’d like to see and feedback on existing ones on this thread!
Sitewide is a landing page that displays live counts of total Roblox users, total gamepass revenue from every game added together, the top game, and the share of the total user base that game holds. In future I’d like to split this by country, as I think the api endpoints exist for that, but in the meantime, enjoy!