We developers have all noticed the sudden boom of games being dislike botted; like botted, and more. This is a new issue in the Roblox community, and it is damaging developers on a daily basis. It is currently impossible for developers to rely on Roblox to secure the dislike and like ratio, to be accurate, efficient, reliable, and safe. If you didn’t know, Roblox is planning to add a feature to refresh likes and dislikes every week per update announcement, this is awesome, but as known there will still be issues for dislike botting. Even now, dislike botting and like botting is worst than ever, developers can no longer rely on any of the Roblox emails to fix this issue, making the emails almost useless. Roblox is also in a position where they cannot do anything about all the dislike bots when a Roblox Developer who is affected emails them again. More and more I fear releasing new games now, as I do not want to be a victim for this. As we know , game ratings can affect player visits, game attractions, and more. Developers who create new games are then presented with a new issue; how will we prevent this?. The solution to all of this is a reCaptcha on like and dislike ratio, even if users get annoyed at one point and will chose to not leave a rating, I’m sure most Developers would prefer that instead of losing all their hard work, and sometimes even having to restart on a brand new game because of all the dislikes.
Here are some game examples of developers who are victims of dislike botting, that destroyed their entire game.
Pixelized Games’ Sprinting Heroes! "
https://www.roblox.com/games/3564587107
Like to dislike ratio:
Basicvane’s " Escape Basic High School Obby"
https://www.roblox.com/games/3756251002
Like to dislike ratio:
Light Works’s " Liftoff "
https://www.roblox.com/games/3454641910
Like to dislike ratio:
Un_dim’s " Miner’s Frenzy"
https://www.roblox.com/games/4061506502
Like to dislike ratio:
Those are just some small games , but you can easily go on Twitter, YouTube, or any other platform and search that a game was dislike botted, and you will find several games; big and small.
This issue destroys some small Developers careers, who put hard and dedicated effort into games, hoping they will do well, then their hopes and dreams are destroyed when someone dislike bots their game.
If a reCaptcha is added to like and dislike a game, this will fix mostly all dislike and like botting. Not to mention, there are some games ( difficult but easy to distinguish sometimes ) who will purchase like botting services as an advantage to their game. To finalize this topic, reCaptcha or “funcaptcha” is the efficient, clean, and cheap solution, could be a long term or short term solution ( only saying this as Roblox announced during RDC they will have a refresh system for updates on games ), I am hoping to see this a soon-to-be added feature, as it will save a lot of time and stress for big and small developers.
Anyways, have a good one!