After over a year of my personal development group being shut down and 10+ months being off the platform entirely, I just casually mentioned in a friend group that I made games on Roblox. 2 days later, I was working on a game with them. Sooo…
I don’t want to give away too much here, but I’ve been working on some western-style buildings for the first map. The style for this game is just going to be simplistic as far as number of parts and complexity goes, but we will be using materials and lighting. The aim is to use all Roblox built-in parts and no meshes or anything.
The awnings in the front are templates and chain together, so I can just copy paste them in front of buildings when I start actually assembling the town.
Edit: I still have to add some minor details but the town is almost done:
How did you do this? Ive made a fully working shootable and sinkable ship but I was not able to make the ship sway on the waves. I have been trying for years, but I can find how to do this. Amazing job.
Continuing to work on my Pirate game.
Added big pirate ship that is supposed to be controlled by many players.
Gonna give maximum gameplay freedom, since that’s what pirating is about. You will be able to commandeer (blatantly steal) the ships of other players, if you just climb on board and kill the crew.
Finally hooked my new shop UI to the game! Jump and victory animations are good to go. Works with in-game currency and Robux unlocks.
Next stop: adding unlocks with achievements (make 100 jumps to unlock this), exclusive items for game pass owners, a lot of polish (sounds, animations, etc) and creating thumbnails for the items.
Almost finished “Pirate’s Life” combat.
It includes both melee, and ranged weapons.
Also wanted players to feel like actual Jack Sparrow, so added grappling hook system.
Digging Shovel for “Pirate’s Life”
This is for a special gamemode “Treasure Hunt”. There will be 2 crews, each with his own ship. There will be a riddle map pointing the treasure’s location.
To win, the crew must get to the location, dig and find the treasure first.
Currently thinking of concepts for the treasure map, if you have any suggestions, they are welcome.
Added Realistic Ragdoll and Ship Destruction to Pirate’s Life
Ragdoll not only ragdolls on death, but also applies force to the dead body. The force is applied to the body part that was recently hit, and in a direction that it was hit.
Personally, as a clothing designer, I am working for vioslyn as well as sometimes for my own group DREAM1SH. It takes some time, but that’s perfectly fine. I try to post on a few platforms such as Twitter for my showcases and Youtube for the time lapse.