What are you working on currently? (2024)

I am currently working on a Game Discovery Hub

High quality version (though you have to download it)
Update: the link broke. I guess using discord as a file hosting platform isn’t a good idea

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Apparently, the other thread wasn’t the real one, so I’ll be reposting what I posted there. Apologies:

There are 4 things I’m currently working/planning to work on:

  1. A map that’s centered around the Bunny Roped gear and its glitches for Unintentional Mobility. Still needs a lot of work, and further understanding of the roped’s quirks, because as you’ll see in the video, it’s pretty janky when bouncing off of ramps (sometimes it’ll bounce off with a lot of height, other times no).
  1. Another map (smaller) for Unintentional Mobility but this time it’ll be centered around the All-American Roped gear and its glitches (it plays very similar to the Bunny Roped but it has faster speed and less regular jump height). Nothing has been done in studio yet, but I’ll be sketching out the design for it later.

  2. The instructions for Unintentional Mobility; It’s a game of mine that is centered around glitches (same ones as seen with the Bunny Roped), specific glitches, and these glitches appear to be under researched, leaving me having to figure out almost everything on my own and sort them out. Well, there happens to be a few tricks/gears I need to further research, and there are some I’ve yet to come across, which means the work is never ending. (all in vain too, because nobody is going to read a 124-page document just so they can play a game for a few minutes)

  1. Though I’m pretty sure I was too ambitious, and should probably quit, I still have this roman “crappost” build in the list of projects I’m working on. Let me know if I should move on because man this project will be turning 2 years old this year (on July 22nd) and there’s still a ton of work to do as shown in the inspiration/reference picture.

Inspiration/reference picture:

This concludes all I have that I’m currently working on/plan on working on, though here’s a couple of screenshots and a video of projects I did but didn’t mention in the 2023 edition (because I did them later):

Link to (almost) all of the places talked about here:
Unintentional Mobility - Roblox
Poorly Manufactured Outdoors (W.I.P) - Roblox
crappost build (w.i.p) - Roblox
A place to sit at - Roblox
Private School - Roblox
Fountain of Repetitive Ramp Boosting - Roblox

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This year I’m going to attempt my first full fledged game in roblox. I’ve just started on developing 2 months ago and I wish for my future journey to be successful!

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What u gonna do in it. Playe Elden Ring? :rofl:

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Nope, I’m going to play Roblox. :sob:

Not my fault games are unoptmized lol

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Haha understandable. lets hope 2024 is going to be a great year!

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World of War

A roblox RTS game inspired by games like Hoi4. Currently the ui is being redone, so don’t mind it, and the game is still in Alpha.

Here is a small list including a few things that are already complete/going to be added soon, just not shown in the following video:

  • Map Editor (Custom Countries, etc.)
  • Custom Servers
  • Formables
  • Planes
  • Ships
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I’ve been making this city since late 2022. This is how its coming out so far.









I added newer pics

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I’ve kinda lost interest generally in Roblox, but this tradition continues, so I will too.

I’ve been making a giveaway + codes platform which isn’t exactly released. I’m still in the progress of making it and I’m excited to get a beta out.




UI is still conceptual, I don’t expect it to look 1:1 to this, but still pretty proud of it.

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I’m working on a completely random, procedurally generating planet game! I’m learning a lot about 3D Fractal Noise and some other crazy stuff! The game also has procedurally generating plant life, as well as custom gravity, and the planets are completely landable! Planets are around 20sq miles and are fully explorable! Here are some pictures:







What do you think about this project?

  • I would play this!
  • I would not play this.

0 voters

Thanks everyone! Have a great day!

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oh, so cavey!

wonder when ill get to see the sun again

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image



Working more on my prob biggest & main released project [new york 2001], basically containing whole manhattan + more islands & stuff

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THE MIMIIIIC

anyways, working on a game similar to ‘get a snack at 4 am’. after 3 days of useless headbashing, I finally figured out what went wrong with my DataStore code (it was one line). unlike other experiences, I’ll credit EVERY SINGLE third-party asset i use in the creation of the game.

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Same as last year, working on Cursed Lands, but looking towards 1.2, I got a few things to do before getting to that though, regarding other projects, who knows, maybe I start a new small project eventually.

I’ve also become much more invested in bordr gam’s development, fully taking lead in complete new updates and I’m really glad how things are working out.

2024 will be my 4th year as a developer, I’m really excited for what’s to come and for what I have ahead of me.

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Working on a new little tonk battle project. Also learning how to uv unwrap properly :melting_face:



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Looks great, the detail is next level! I understand what you’re saying about trying to get the engine not to lag.I cry a little every time I have to downsize textures before I upload to studio. Good luck and hope you find a way to optimize your models for Roblox.

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I’m continuing to expand and enhance my experience. In my New Year update I added an ingame shop:

I’m looking forward to trying the flex UI to help me make the layout work even better between mobile and PC/Console.

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currently working on a flee the facility map!

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That’s actually so beautiful. If it’s a game I can’t wait to play it!

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i’m working on a space game. right now i’ve only got one rocket and that is already hell to code. i’m considering adding some sort of portal which you can go through to pick different rockets, the models aren’t the best, which yeah, i just don’t understand how i can use blender and mess around with textures to get it to work. but once union stuff comes to meshes, my rockets are gonna be pretty nice with some interior.


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