I created a lot of premade UI elements and put them into a plugin!
With this plugin you can insert them into your game with few clicks!
There are some of the elements:
Light theme
Well it seems pretty cool, but my plugin hotbar thing is already full lol.
Roblox should really make a thing were you can expand that bar or turn it into a grid layout-like widget.
Idk why I have been only thinking of making a module to handle switches and stuff like that for like months at this point, it’s only a thought though. It would be cool if you did something like that, to add switches, that would be pretty epic ngl.
Hey, recently I was um thinking, plugins are hard to contribute to because most plugins make the UI and store it normally. This is the best way, but that means you can’t at least easily, edit the plugin UI, or add any features that mess with UI in anyway, well I guessssssss you can do that with Rojo, maybe? Anyhow I saw this plugin that converts objects into modules which you can load up and it would create the object from it. That might be cool for contributing as a GitHub project, I don’t really know, I guess Rojo can do that, I’m just dumb. Anyhow it would be epic to have something like that in this plugin.
You can sync UI by exporting it as a .rbxmx file. Just make sure you don’t have more than one top-level instance when exporting. This also works for stuff that is not representable by files, like RemoteEvents.
Note, rbxm file which is the binary version does not sync properties in Rojo.
Why don’t use Rojo? It’s a great tool when combined with Git.