How to make a viewmodel script that works with CAS
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22
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299
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February 6, 2025
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Why this script doesnt work?
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6
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128
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February 6, 2025
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Cursor interface
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2
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120
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January 23, 2025
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How to get the current velocity of a Part?
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4
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2842
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January 23, 2025
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How to make gui fit other items
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13
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175
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February 6, 2025
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Bullet kept falling down and doesn't point to mouse
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35
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354
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January 23, 2025
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Requiring modules without writing the path
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19
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314
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January 23, 2025
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How could i make a collectible system? (take the one from Isle as an example)
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2
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209
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January 23, 2025
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Can I move a group model which is in the part with moveing the part
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6
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137
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January 23, 2025
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Is there anyway to check if a frame is completely viewable for player?
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8
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195
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January 23, 2025
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Custom Admin commands admin game
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8
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493
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February 6, 2025
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Editing an RBXL file
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10
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1607
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January 23, 2025
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What is the most optimal way of disabling jumps?
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5
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229
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January 23, 2025
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Replicating the default Animate script and it's not animating as Server Sided
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16
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260
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January 23, 2025
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Character Movement
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20
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360
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January 23, 2025
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How to script Bullet tracers (Beams)
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3
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276
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January 23, 2025
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I cant even publish or save my game
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4
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214
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January 23, 2025
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Inserting a table with a name value
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10
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223
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February 6, 2025
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Developer Product Purchases - My mistake or not?
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3
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149
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January 23, 2025
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How to return character to idle state upon unequipping tool
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3
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133
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January 23, 2025
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What is the ClientAnimatorThrottling property?
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3
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1559
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January 23, 2025
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Finding specific instance of an item within a table without using GUIDs
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21
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278
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January 23, 2025
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This simple script doesnt work and why
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11
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1043
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January 23, 2025
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Particles not enabling
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7
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198
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February 6, 2025
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Data store test again
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3
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187
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January 23, 2025
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How to make a custom terrain?
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1
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177
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January 23, 2025
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Identify latest *PUBLISHED* version of a game/place
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2
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607
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January 23, 2025
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Username no longer recognized
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2
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172
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January 23, 2025
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(Solved)How to make a R to unlock and lock mouse pointer in first person
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13
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13388
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January 23, 2025
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How do I remove/fix the automatic swim tilt feature?
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5
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292
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January 23, 2025
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