[Beta] Cube 3D Generation Tools and APIs for Creators

You know full well that this is exactly going to be the vast majority of how this is used.

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Interestingly, this was posted after 3 days because the official Roblox channel on YouTube shared it in both standard videos and shorts:


When I reviewed the video, I initially thought it would be a promising resource, enhancing ideas with high-quality models like what you see from other AIs such as Meshy.ai. Analyzing the advertisement, the new feature is far away. Depending on the complexity of what you are looking for, the AI tries to reproduce adding textures, but the topology of the asset doesn’t look natural; It feels like a bunch of sculpted decimated geometries:

I understand that this AI has been training a lot based on models that creators like us made through projects and/or are accessible through Creator Store, but I feel like it is not perfect enough to use for experiences if it can’t provide models with good texture and optimized topology.

Now, I’m saying this is all based on the advertisement. With this new announcement, I can test in real-time and make my own prompts to generate models: I started creating prompts such as “Roblox Logo”, “Cybertruck”, “David Baszucki”, “Ferris Wheel” and most of them came with appearances that you can say it is 90% odd, bizarre, creepy and 10% is not what you are looking for and it will end up failing to process due to moderation, leaving it to be grey:

Fun fact, the feature will provide the same creation if you use the same prompt instead of creating a variant or at least, another type of mesh with texture. That said if I were to use the same prompt from @IGOBOOM123, I would have the same results:

Overall, it is sadly not powerful enough… It consists of having bad creations that will most likely end up being a joke under social media posts such as in Reddit communities.

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i like this feature but are we seriously locking it behind id verification (on roblox) when it’s open sourced :l

Definitely… like emission maps for SurfaceAppearance!

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It is not easier to just create a meshpart editor??

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This is an incredible feature that will surely change how Roblox game development is done.

all the ai tools are amazing but they need to be improved for the tiny details for it to be usable

Don’t worry 3d modellers, y’all are safe (for now).

image

Anyway – with no disrespect to anyone specifically, just the feature – this is overall not a good thing to be made public and a complete disrespect to 3d modelers in my opinion. Resources should’ve been used elsewhere given the engine’s current state. You (Roblox as a whole) should be encouraging people to create things for themselves instead of generating AI slop and slapping “game asset” onto it. At the end of the day, who is even benefitting from this? AI is not the answer to everything. Certainly not for game assets.

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I prompted “Vikko151” and it gave me this as a result:

Face reveal I guess. :confused:

BONUS: Here’s the result with something of copyrighted: TF2 scout

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Cool tech experiment and open source!

But how about fixing bugs that have been around for over 6 years?

Or over 5 years?

Or over 3 years?

Or adding useful engine features?

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This is probably where half of the Roblox budget is being spent. Instead of giving us useful features that have we been long waiting for. Such as the comment above

Instead, you’re going to give us some AI tool That may or may not rip the company apart

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I appreciate your opinion, but nobody asked. This is meant for users who don’t have experience.

Let’s keep our comments non-biased.

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By your logic, No one asked if you asked.

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Nintendo would like to know your current location.

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Aight I just got some questions:
Why is roblox suddenly obfuscating the ID verification part?
Are they aware of the complaints and just trying to hide mentions of it now?
In the past, im pretty sure they have always declared that somewhere on the update post

Why is roblox not optimizing and further improving their platform? Stuff like the forced TextChatService still run like trash, just casually eating up performance

And how can roblox afford to run all this AI stuff? Aren’t they just going to lose even more money from this?

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WDYM by this? Are you asking why it wasn’t clarified in the post? If so, beats me.

Yes

Doubt it, it’s already far too late.

As @Reditect mentioned, probably just different teams.

good question actually :thinking:

yeah i do mean the lack of clarification for that first one

but like why can’t someone just forcefully motivate that other team into improving the platform, stopping the performance leaks that they themselves forced onto us, and just fix the platform into being semi reliable for once?

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Did you even look at his post, with all due respect such topology should never be used in any projects, it would only set you up for unoptimized failure, especially those who don’t know what they’re doing.
As previously mentioned it encourages taking the easiest laziest route instead of properly learning the basics to get better results, it removes incentive to learn the bare minimum, following this route you will rarely ever find any success and sooner or later you’ll need to learn the basics of these skills regardless, all this does is prolong that realization process for new developers

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i swear the ai is going to misread one of my prompts and get my account deleted…
no thank you.

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With all due respect, it’s my opinion, of course it’s going to be biased. Inexperienced individuals have online resources to become experienced. I won’t be responding further :slightly_smiling_face:

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