Howdy, I’m a self-taught freelance graphic designer that goes by the alias i5k, I’ve been doing graphic designing for roughly 6 years now. I’m also a very friendly user and I’ve been on ROBLOX since 2010 now! If you ever have a question you can message me on discord or twitter (Sorry if I don’t answer try to keep messaging) And I will get right back to you as soon as I can!!
My main programs and render engines are Cinema 4D and Octane Render, which I purchased of course! I use photoshop for my post phases of the work very often and I recommend using Octane, it’s very simple and has user-friendly interfaces with plenty of tutorials online!
A lot of time goes into my artworks so I can make them extremely detailed down to the most minimalistic of features!! I’m a very hard worker and an understanding person, I also promise to make up for my expensive pricing with decency and companionship as well as enthusiasm! My prices can also be heavily influenced by demand!
The clothes are all textures and not modeled!! I do highly suggest you model them though, or at least find a suitable workflow. I couldn’t find any tutorials on it but I use a preset material in Substance Painter that is a fabric that has a customized height channel to fit the character in question!
If you want to learn more about textures you can click here!
Super Golf - Oasis
Super Golf- Arctic
Mad City - Heros
Mad City - The Robbery
Super Power Training
Mad City - ON THE RUN
MAD CITY - Brawl
Obby island - Spring Island Update
Science Simulator - Night
Science Simulator Day
Vaulted - The Exchange
Vaulted - Heist
Superhero Brawl Tycoon 2
Murder Mystery 2
Obstacle Course Thumbnail
Blade Throwing Simulator
Tower Destruction Simulator
BIG Giant Survival
Dungeon Quest (Steampunk Sewers Update)
Car Crushers - Collision
Car Crushers - Sawmill
4 Player Superhero Tycoon
Zombie Slaying Simulator
Personal Artworks (Not Commissioned)
2020 - The Jester
2020 - Amory the Undead Necromancer
2020 - A Headless Halloween
2020 - Divine
2020 - Magma
2020 - Environment Practice
2020 - Concept art Practice “Spaceship”
2020 - Concept art Practice “CONQUEST”
2020 - Adventure
2020 - The Statue
2020 - Last of Blox
2020 - Expedition
2020 - Horizons
2020 - BEYOND
2020 - Fan Wallpaper for ROBLOX
2020 - Storm
2020 - RIVALRY
2020 - Evening
2020 - Chaos
2019 - War
2019 - Solidarity
2019 - Enchantress
2019 - Shinobi
2019 - The Hiker
2019 - Recon
2018 - Fallout Helmet
2018 - ASSAULT
2018 - RAID
2018 - NEMESIS
2018 - REPENT
2018 - First artwork with octane render
I’ve finally been able to divide up my work into 3 different type of artworks that displays the amount of complexity on a scene!
Basic Package (35k+) - Mostly purchased for Simulators, usually contains 3-4 characters with basic posing and is made to look welcoming (Rendered in 1920x1080, doesn’t include PSD)
Realism (35k+) - A great example of this would be my Emergency Response: Liberty County thumbnail, they’re usually sceneries that have clothing folds and include a nicer composition than the basic simulator one.
Premium Package (50k+) - This type of pricing is mainly expensive because of the time frame for it with around a week of a wait but given top priority for your commission to reach its turn. Not the most popular item but it is the best-looking one. For this price, I will custom make textures for every asset and create any scene you have in mind whilst trying to keep a nice look for your game. DO NOT PURCHASE FOR A GAME STARTUP!! This is mostly for games that can afford to treat themselves and again would like a more premium visual experience for their games!! Examples for these would be my first Ro-Ghoul thumbnail and my Dungeon Quest thumbnail. (Rendered up to 3840x2160, usually has longer delivery, PSD included)
The prices do so often vary due to high demand or amount of work that needs to be done. Remember that I am being paid for the time spent on the artwork not only the final product!!
Customized Texturing that require more tweaking such as Roblox textures generated maps, realistic maps made to fit different types of styles, 3D Clothing
Amount of characters and how big the scene is; Although not a lot of people know this, scenes are extremely demanding as they get bigger, some scenes can use up to 86% of my computer’s memory when I have 48 GB, as it is true it isn’t the client’s fault, some of the requests can cause an overwork on my computer and it’s processes!!
Remodeling/Customizing game aspects; If your game assets aren’t working because of an error or a problem with it, I will have to charge extra for fixing its issues due to the time it takes.
The biggest price factor comes from demand though. If my commissions are completely full clients can pay a higher price to have their commissions done before others. And if I’m unable to take too many commissions I will have to charge an extra fee to be on the wait list!
The complexity of commissions, as things get more demanding for the commission, taking up more of my time, they get more expensive as well.
Pricing details (See commission Sheet)
I accept both Paypal and ROBUX payment!