Hello creators (and especially you, UGC creators)!
On the heels of our previous modernized templates, we’re releasing a brand new, never before seen template: the UGC Homestore! This template makes it easy to sell your UGC items directly in-experience!
The template is designed to work completely out of the box. Just publish the template as your own experience and off you go!
If you’ve previously published items to the Marketplace, your items automatically populate in the template’s shop. If your UGC items are published to a group, make sure the place is also published as that group. Any new items that you add to the marketplace are automatically populated in your published experience.
Note: If you’re developing in Studio but haven’t published the template, it defaults to displaying Roblox items. If the user or group that you published with doesn’t have any items, the experience shows no items.
Configuring the template
If you want to make the shop your own, we’ve made that easy too.
Make the shop your own
To change the look and feel of your 3D store, we included a set of modular building pieces that are easy to customize. Or, you can just start from scratch and build it the way you’d like.
Specifying a different creator’s items
To specify another creator’s name to load from, adjust the options in the ReplicatedStorage.Settings
module. Set FETCH_CREATOR_NAME
to false
and change the DEFAULT_CREATOR_NAME
to the desired creator. If you’d like to show everything in the marketplace, change DEFAULT_CREATOR_NAME
to an empty string: ""
Note: If the UGC item’s sale location is not set to Marketplace and All Experiences
, the UGC creator must add the experience as a Sale Location for their item and the experience owner must enable the specific asset for sale using the Creator Dashboard. Otherwise, the items are only viewable in the experience.
The experience creator will also need to enable Allow Third Party Sales
in the game security settings.
Customizing mannequins
Mannequins are auto-generated from a list of assets and bundles, which you can customize using attributes.
Select a mannequin and scroll down to the Attributes section of the properties window. From there, you can customize accessories, bundles, the pose animation, and skin color of the generated mannequin.
Note: Accessory and bundle IDs must be in a comma-separated list, spacing is ignored so either 123,456,789
or 123, 456, 789
is valid.
Shopping in the experience
Inside the experience, players can click on an item’s icon to try it on. Items they’re currently trying on are displayed in the top-left corner, and they can click on them to take them off, add to the cart, or buy.
They can also inspect mannequins to see the individual items on it or try on all the items at once.
Items can be purchased individually or added to a cart to buy all together.
We hope you enjoy this new template! Please leave any comments, feedback, or pictures and videos of your creations in this thread. We can’t wait to see what you create.