Next Gen Explorer now available for everyone!

Will colored folders be out eventually? It seems like it would be very easy to implement, and there have been multiple feature requests for this over the past 9 years.

https://devforum.roblox.com/t/folder-colors-explorer-organization/3495366

10 Likes

This is cool! So far, with the next-gen explorer, I always had to copy or cut an object and paste it somewhere else (and God forbid to either cut, copy and paste an object in the explorer while you are editing a script, because it wouldn’t happen) instead of dragging it because it was so frustrating that it either didn’t scroll or was too slow.
How about being able to split the explorer (or being able to have more than one explorer window) so that instead of having to drag and scroll to the target, we can drag and drop just where we want it without scrolling?
In your example, where you only move an object, dragging and scrolling is fine; but what about when you refactor (we programmers love to do it quite often) your experience and code (yet again) and need to relocate several objects?
And drag and drop in two different Studio windows because I am editing two experiences?

Loving the update! Some suggestions:

  1. I liked being able to scroll through the old explorer faster by holding shift. It doesn’t seem like I’m able to do it with the new explorer. Here’s scrolling normally and then scrolling while holding shift in the old explorer:

  2. I like that we have the option to increment names of new instances. Can we also have an option to do the same for instances that get added to a parent by other means, say, by ungrouping a model? Something I do often while making games is grouping parts into models to make copy-pasting a large amount of them easier, and then ungrouping them all into the same parent.

  3. Can the sort order be changed to sort instances with numbers in names sequentially? The fact that Part100 and Part10 come before Part2 has bugged me for a while:

  4. Nitpick, but I also liked seeing the shortcut for searching for instances in the search box (see image). The old explorer did it, and so does the current properties widget.

5 Likes

I specifically tested this and I thought that it was working?

1 Like

It’s easier to find your selection in the explorer this way.
The F shortcut would show you your selection in the viewport, not in the explorer. Right now Im working in a place with hundreds of parts and models in workspace, and it’s just very easy to loose the instance you just selected.

Another usecase would be to use the search filter, select what you want, and then you’d have the marks to jump quickly, well… as long as you dont deselect them so that could be limiting

image
whenever i use this plugin to change a object from like a model to a tool expanding doesn’t show what’s inside and i have to close studio to get it back

3 Likes

How do I box select in the new explorer? Apparently box select is supposed to exist now but it still doesn’t work for me?

Old Explorer

New Explorer

6 Likes

This is very good! Thank you! :slight_smile:

1 Like

The text for me is all blurry, not much but its a noticeable amount , the older version is much sharper.

2 Likes

Good change, just not a big fan of selecting a model and it looking like you select all the children of it. Just having difficulties with renaming stuff.

2 Likes

Bring Back View Script Changes…

New:
image

Old:
image

Where view script changes go? :sob:
Packages are utilized heavily in our workflow, and View Script Changes is a very frequently used feature for me. please bring back.

Side note, Undo Changes to Selected Packages is terrifying to me that it doesn’t have a Confirmation Prompt, while Publish to Packages does. One miss click and potential hours of our work is just GONE :eyes:. This now has a higher chance of accidentally clicking that scary monster, since we have to click Package Options to expand the window.

please fix :pray:


Weird Behavior with Searching Packages Changed Status

New:

Old:

Getting some very strange behavior with the same search here. We use this search to find all of the packages with the “Changed” status the search looks the same, but we lost all of the package link icons which looks broken.

however!
New:

adding “Changed” instead of changed fixes it? why not work with no " "
please fix :pray:


Children Semi-Highlighting and Tab to Rename Next

New:
image

Please add an option to the little ... thing to enable/disable children semi-highlight when I select a parent object.
Also, while making this beautiful Part and renaming the Attachments, I could not press TAB to move to the next child while renaming.


The new Explorer is very close to being better than the previous. Just needs those final touches.
Keep up the good work :grin:

4 Likes

any way to change the indent pixel offset? feels like theyre too close to one another now. it annoys me especially that the icons arent aligned at the end of one another, but rather clip into each other.
RobloxStudioBeta_Woq0KxpI6F

3 Likes

Drag selector in explorer don’t works, i don’t like this explorer, also 1 time i was codding and this explorer bugged and started lag :slightly_frowning_face:

image
I understand this feature is minor, but in many cases it would be awesome!

1 Like

WAY too early. A glaring issue is described in the following:
While double clicking in 3D view or any other panel (untested as of yet), an Explorer element containing children/descendants has a chance to expand.

Another issue arises alongside this one and they might be related:

There is a chance that after doing stuff in Studio with the Next Gen Explorer, moving your mouse will seemingly hover over elements on the Explorer.

Possibly related info:

  • Dock placement: Left
  • Studio version: Release 666 on April 01

Yet another issue is how the Add Object shortcut button is aligned in the Explorer interface, and even has a chance to disappear entirely, which is MEGA inconvenient.

2 Likes

if I search for an item, then end the search to view it, two things happen:

  1. I’m not taken to the item selected
  2. pressing F to try and take me there starts typing in the search bar again, even if I interacted with other UI elements such as the scroll bar in an attempt to remove the input listener.

due to this, the search is basically unusable, and unfortunately ill have to disable it :slightly_frowning_face:

2 Likes

Well… I don’t like having to transition to a new version of something, but it was inevitable… The new explorer pane seems better than it was before, but there’s one inconvenient bug that makes it slightly more tedious to navigate around scripts.

The new Explorer intercepts page up and page down, even when the script editor is focused/selected. In this video, I open a place (after closing and re-opening Roblox Studio to demonstrate how this instantly happens), then try to use those keys to jump up/down screens of text, but the Explorer “eats” my key-presses. During the last couple seconds, I expand some instances, to make it more obvious that the Explorer is intercepting these keys.

Oddly, it doesn’t prevent me from scrolling if I hold the shift key, but this feels like an oversight and definitely isn’t an acceptable “workaround” for me.


Also, the bug @TheRealANDRO reported has happened to me once, the one where Explorer gets stuck in an endless “dragging” state and tries to expand any instances that you hover over for a second.

If this new Luau-based Explorer is going to replace the legacy (Qt) one, these bugs really need to be fixed, so it feels as “native” as what it’s replacing. When I use the new one, it gives me the feeling it’s trying very hard to mimic the old behavior in a framework that can’t quite replicate it.

2 Likes

jumping with f is supposed to be for parts teleporting ngl, i guess it can work that way and im just complaining, here is a bug i found with jumping with f btw: (no im not pressing anything)

The new Explorer does not outline selected UI elements in the PlayerGui while in Play Solo. I was forced to disable the new Explorer because of this.

Old Explorer

New Explorer

6 Likes

i found something really odd with this explorer
When copying items that have numbers in them (for example Part1 and Part2) the numbers will either be removed or replaced with different numbers (Part1 becomes Part and Part2 becomes Part1)

2 Likes