#Changes 10/7/16 - 10/13/16
Features
- Added SoundGroups and Effects
- Sounds can now be added from the Toolbox Find sounds in Studio!
Improvements
- Various updates and improvements to device emulation Introducing the new & improved Emulator!
- ConstrainedValue types can now be inserted into any Instance
- Updated R15 swimming animations
- Studio now prompts to scale down if imported mesh is very large
Fixes
- Fix crash with microprofiler when zooming to empty range
- Clarified Team Create disconnect messages (No longer always says cancelled by user)
- Fixed bug where rotation did not save or replicate correctly in Team Create
- Camera and Control scripts now only automatically inserted during simulation in Team Create
- FilteringEnabled, AllowThirdPartySales, StreamingEnabled, and MeshPart.CollisionFidelity now replicate correctly in Team Create
- Fixed bug where owner of locked script in Team Create could not delete that script
- Fixed bug where entire explorer was not always visible
- Fixed bug with SpringConstraint adornment rendering
- Studio Explorer now scrolls with mouse wheel when dragging objects
- Fixed bug when trying to copy non-archivable objects. Copies will be archivable.
- Fixed bug where canceling color picker with multiple parts selected would color both parts
- Fixed bug where descendants of Players would get deleted when moved to unreplicated location
- BodyColors now correctly apply to R15 models
- Fixed bug with R15 where character had two sets of joints with CanLoadCharacterAppearance off
- Fixed bug where Studio settings would start collapsed