[Update] April 17, 2023
Hi Developers,
We are excited to begin rolling out Immersive Ads. Starting today, an initial set of eligible developers will be able to place ad units in their experiences and start earning Robux through Immersive Ad payouts.
Advertisers have various expectations around the context in which their ads are placed on Roblox. Therefore, we’re starting with an initial set of experiences that are likely to be appropriate for a broad range of advertisers on Roblox and we will gradually open up eligibility to more experiences throughout 2023.
Implementation is simple and you maintain control over your experience by deciding the number of ad units, the ad formats, and the placement within your experience.
We are thrilled to offer another potential way for our developers to earn incremental revenue from their experiences. We are just getting started and are ramping up more ad publishers (developers serving ads in their experience) and advertisers in the coming months. Ad spend will be low in the early stages as we ramp up advertisers. During this time, as a publisher, you may see fallback images when inserting ad units. This is expected as we onboard more advertisers in the coming months.
Overview
Immersive Ads allow developers to place high-quality, native ad units in their experience that will programmatically serve ads. Creators are paid through a revenue share for the impressions and teleports generated. During our initial testing of Immersive Ads, ad publishers who placed Immersive Ads in their experiences saw a net increase in earnings.
Immersive Ad formats
There are two types of immersive ad formats: image ads and portal ads.
- Image Ads - Non-clickable static images within the 3D space of an experience.
- Portal Ads - Non-clickable static images with a door that teleports users to another experience.
Features
Let’s dive into the features that are available to publishers using Immersive Ads.
Checking Publisher Eligibility
To check whether your experience is eligible for Immersive Ads, visit the Creator Dashboard for your experience and see if there is an Immersive Ads link under the Analytics section.
If you are currently ineligible, make sure you continue to stay policy-compliant and complete the Experience Questionnaire. Stay tuned as we gradually open up eligibility to more experiences in 2023.
Insert Ad Units
One of our main priorities is to provide publishers a simple way to implement ad units within their experiences. To insert ad units into your experience, visit the Creator Marketplace and view the Ads category. There is a set of package templates for image and portal ad units which can be easily dragged and dropped into your experience. Image ad units can also be created by attaching an AdGUI instance to an existing Part.
For more details, please visit our documentation site.
Return to Experience Button
A request from publishers during our testing was to ensure that users have an easy way to return to their experience after entering a portal ad. To address this, we’re currently testing a ”Return to experience” button that provides an easy way for users to return to the experience after teleporting through a portal ad. During testing, some users may not see a return to experience button.
We plan on launching a version of the return to experience button to all users in the coming weeks.
Earning Through Immersive Ads
You can track your collective earnings from the ad units you insert into your eligible experiences either through the My Transactions or Group Transactions page.
Note: Earnings are paid out on the 25th of the following month. For example, if you place ad units in your experience for the month of March, you will earn Immersive Ad Payouts for those impressions and teleports on April 25, 2023.
Publisher Reporting and Analytics
As an Immersive Ads publisher, it’s important that you have all the reporting and analytics you need to make informed decisions about your experience and earnings. We have built publisher reporting within the Creator Dashboard that provides insights into the performance of Immersive Ads in your experience, including:
- Daily earnings
- Daily impressions
- Daily teleports
- Earnings Per Mille (EPM)
- Earnings Per Teleport (EPT)
- Estimated earnings per ad unit
- Impressions per ad unit
- Teleports per ad unit
Please note that initial data can take up to 48 hours to populate.
Getting Started and Future Plans
To get started, get familiar with Immersive Ads and our recent announcement introducing our Advertising Standards.
We have a lot of exciting plans for the future, with upcoming releases that include:
- Opening publisher access to more experiences.
- Scaling advertiser demand and increasing Earnings Per Mille (EPM) and Earnings Per Teleport (EPT) rates.
- Launching our Immersive Ads self-serve advertising tools which will give Creators more opportunities to advertise on Roblox.
FAQ
Click here to view the FAQ!
Who is a Publisher?
- The developer serving ads in their experience.
When will developers be able to be an advertiser?
- In the coming months, we will be launching our self-serve advertising product which will allow developers to advertise on our platform.
Will publishers know which ads are being shown in their experience?
- Publishers will not have visibility into ads being shown in their experience until they are served in real-time. In the future we’re going to provide publishers with more control over the categories and types of ads that can be shown in their experiences.
How do publishers earn from Immersive Ads?
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Image ads pay Robux for each viewable impression, which Roblox defines using an internal set of viewability criteria that considers factors such as the size of the ad, the angle between a user and an ad, and any obstruction between the user and the ad.
Portal ads pay Robux for each successful teleport, which Roblox defines as when a user enters the portal and arrives at the advertiser’s experience.
How can publishers see the revenue generated from Immersive Ads?
- You can track your collective earnings from the ad units you insert into your eligible experiences either through the My Transactions or Group Transactions page. You can also analyze the overall performance of your immersive ads through metrics graphs on the Creator Dashboard.
For Immersive Ads, can advertisers reach users of all ages on Roblox?
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While Roblox is a platform for all ages, we are designing our Immersive Ads product to reach users ages 13 and older. When a user under the age of 13 comes across an ad unit, rather than displaying the advertising content, the ad unit will display a fallback image of the Roblox logo.
However, publishers can remove the ad unit(s) altogether for those users by utilizing PolicyService API. For more information, see Removing Ad Units from Ineligible Users.
What is the player experience for users that are not served an ad?
- When users are not served an Ad, Roblox displays a fallback image. Therefore, publishers do not earn for impressions of the fallback image.
Thank you.