Local script not deleting itself
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12
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178
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June 29, 2022
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Motor6d in rig wont delete from client side
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0
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35
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June 21, 2022
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What do you think of my new Destruction based game?
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26
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467
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June 15, 2022
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Will I have to manually remove functions connected to an object when it is destroyed?
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4
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60
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June 10, 2022
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Small and probably easy to fix issue with destroying an instance
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1
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106
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April 23, 2022
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How do I detect when a model is being destroyed?
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3
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230
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March 12, 2022
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Can't call :Destroy() on class object
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7
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275
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October 12, 2021
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Destroying object on touch - signal ordering issues
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4
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197
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February 19, 2021
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How to make one script act on several parts?
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3
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448
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January 28, 2021
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Destroy() only temporarily destroying objects
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2
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522
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June 12, 2020
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How to I use :Destroy() twice on the same object?
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31
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1155
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May 25, 2020
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My delete model script is not working
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6
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330
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May 25, 2020
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How to know if a gui was destroyed?
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6
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687
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February 12, 2020
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Quick Question: Is a triple termination of cached TweenObjects (or just Instances at all) unnecessary?
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4
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532
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January 19, 2019
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Localscript Unable to :Destroy() object
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29
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4572
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December 9, 2017
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Could we get a Destroy() that equates Object to nil?
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13
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2655
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February 10, 2016
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