Sound.MaxVolume
|
|
11
|
2572
|
October 25, 2022
|
R15 package size should always be the same
|
|
0
|
3301
|
January 28, 2017
|
Int TeleportService:GetPlayersInServer(PlaceId, ServerCode)
|
|
3
|
440
|
January 27, 2017
|
Improved teleport server system
|
|
5
|
991
|
January 27, 2017
|
Ability to hold down a key to lower movement speed
|
|
10
|
29235
|
January 26, 2017
|
NetworkClient:BindToNetworkSend()
|
|
3
|
1656
|
January 26, 2017
|
Vector2:Cross(), Vector2:Dot()
|
|
6
|
2963
|
January 26, 2017
|
TweenCanvasSize For ScrollingFrames
|
|
7
|
1141
|
January 24, 2017
|
Why are composite textures so low-res?
|
|
6
|
6291
|
January 24, 2017
|
Physics - changing a motor to a hinge should gradually stop the part being moved
|
|
1
|
530
|
January 23, 2017
|
Randomize the order of return in :GetChildren() [or provide a guarantee about the order]
|
|
2
|
952
|
January 23, 2017
|
Normalize audio per user sound setting
|
|
3
|
2797
|
January 22, 2017
|
Collision Service
|
|
12
|
2963
|
January 21, 2017
|
Water Material for BaseParts
|
|
15
|
9476
|
January 20, 2017
|
Multiple Camera Rendering and "Surface Camera" class
|
|
6
|
2972
|
October 25, 2022
|
Bugs and feedback on new find widget
|
|
0
|
350
|
January 18, 2017
|
Timeout argument for Event:Wait()
|
|
9
|
4863
|
January 17, 2017
|
Allow LocalScripts to set humanoid scales - for at least local rigs
|
|
4
|
486
|
October 25, 2022
|
Boolean value to switch Part's rendering
|
|
19
|
1381
|
October 25, 2022
|
Particle's exact spawn location
|
|
1
|
1154
|
January 16, 2017
|
Setting server ownership of the character should.... do just that
|
|
4
|
650
|
January 15, 2017
|
TextButton.FontPadding
|
|
2
|
689
|
January 14, 2017
|
Making MeshPart's MeshID readable
|
|
12
|
2214
|
January 14, 2017
|
MouseButton1Click Applies to Borders
|
|
3
|
435
|
January 14, 2017
|
General tweening API
|
|
0
|
1445
|
January 11, 2017
|
Allow badges from start places to be awarded throughout the universe
|
|
6
|
2216
|
October 25, 2022
|
Award badges across places in a Universe
|
|
8
|
2335
|
October 25, 2022
|
Why is there a cap for ParticleEmitter rate?
|
|
3
|
2735
|
January 9, 2017
|
Utilizing multiple CPU cores by running multiple Lua states that communicate via bindables
|
|
9
|
4331
|
January 9, 2017
|
Event workspace.FallenPartDestroyed
|
|
3
|
507
|
January 9, 2017
|