How to make this "Chunk" code less sloppy and run faster?
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0
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82
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August 16, 2022
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Help with cave system!
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0
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84
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August 1, 2022
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Parallel Luau going very slowly
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5
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110
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July 19, 2022
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Saving/loading chunks in a chunk-based game
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24
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289
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July 17, 2022
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How would I have chunks generate in a square extending 150 studs from the HumanoidRootPart?
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1
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107
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April 19, 2022
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Just a little Island Terrain Generation I've been working on
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2
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229
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March 15, 2022
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How to make a procedurally-generate maze
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1
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457
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February 8, 2022
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Help with Procedural generation (Falloff filter)
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14
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601
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January 18, 2022
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Generate structures in chunk based generation system
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0
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288
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January 3, 2022
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Procedural World Terrain Generation (Improved but still tentative!)
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4
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335
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October 21, 2021
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Making Okeanskiy terrain generation server-side
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5
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526
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October 16, 2021
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Making Okeanskiy trash generation seed-based
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5
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351
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August 29, 2021
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