About the Engine Features category
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0
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19684
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October 25, 2015
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Create a Root Motion based animation system
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36
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4819
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May 19, 2024
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Animation Layers
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0
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98
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May 19, 2024
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Group Subscriptions and Advanced Engagement Features
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5
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180
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May 18, 2024
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It's Impossible to Get an Image ID From a Decal ID
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50
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29051
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May 18, 2024
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Increase Range Limit of Lights
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361
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34636
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May 18, 2024
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Assigning materials to certain spots on MeshPart
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7
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4463
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May 18, 2024
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Allow SurfaceAppearance to show the part's Material underneath
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2
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125
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May 17, 2024
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Feature request: workspace:BulkPivotTo()
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5
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539
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May 17, 2024
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Cloning an Instance without cloning its children
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11
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2678
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May 17, 2024
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Developer products and gamepasses should be free for the developer when purchased in-game
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2
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159
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May 17, 2024
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Allow us to change corner radius of each corner with UICorner
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3
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1070
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May 17, 2024
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Luau type declarations for custom functions and events
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6
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1018
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May 17, 2024
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ResampleMode for Materials and Textures
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11
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2231
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May 17, 2024
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Provide items in bundle through AvatarEditorService:GetBatchItemDetails()
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3
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989
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September 21, 2023
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Send players to start place if they attempt to follow friend into a reserved server
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6
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1506
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May 16, 2024
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Colorable Surface Appearance
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3
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236
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May 15, 2024
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Add precision to math.random()
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14
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456
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May 15, 2024
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Bulk setter for Attributes
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2
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837
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May 15, 2024
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Allow scripts to access HttpEnabled
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25
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4885
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May 15, 2024
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Add more pattern options to UIGradient (circular, conical)
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7
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3917
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May 15, 2024
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User-made custom word filter for textchatservice
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7
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415
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May 14, 2024
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Mesh Texture Pixel Art
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20
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3198
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May 14, 2024
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Physics Grids for large maps
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1
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177
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May 14, 2024
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Emission map support on SurfaceAppearances
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96
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9882
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May 12, 2024
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White balancing
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1
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271
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May 12, 2024
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(Accessibility) Text to Speech In-Engine & Captioning
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1
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1792
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May 12, 2024
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Add an AvatarEditorService method to determine what bundles an asset is included in
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2
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446
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May 12, 2024
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:GetBundleDetailsFromAssetId() engine API method
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2
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136
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May 12, 2024
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Server authorative player animations using Animator instance
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2
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206
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May 11, 2024
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