Kronos - Scan your game for viruses, backdoors - Plugin

Kronos is a plugin that scans your game for backdoors or viruses.
This plugin is outdated. False positives are possible - especially admin scripts.

If you want to quarantine backdoors, make a folder in ServerStorage called Backdoors.
Link for Kronos.

This project has been discontinued and will no longer be worked on any soon.

148 Likes

Good job! Works perfectly for me.

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Thanks !
Tomorrow I will make this better and will make a way to see if the scripts or modules are using require. I will also remove some useless things I forgot to remove (2 things to be exact).

2 Likes

This seems great! You should turn this into a plugin so it would be easier than copy and pasting the code all the time.

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Thanks! I will think of your idea because it would be easier for everyone, including me. I won’t have to modify the pastebin all the time like that.

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Otherwise, you could have the source pulled from Pastebin then ran in a LVM. Although that would require HttpService to be enabled :confused:

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Updated!
Now a plugin :stuck_out_tongue:

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Nice plugin name,

If you don’t mind me asking, how exactly does it find these backdoors?

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I like. Works pretty well. I’m curious to what methods you use to locate the backdoors.

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Thanks! :slight_smile:

It finds the backdoors by checking all scripts / modules if they have require(id) or getfenv()[“…”] (in their source). I am trying to work on better/new ways to find them and will work on this more.

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Haven’t tried the plugin yet, but does the plugin detect obfuscated scripts?

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Yes!

Most of them are detected.
If you find any obfuscated script that isn’t detected and it’s a backdoor/virus, leave a link here.

Thanks!

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image

Looks like you got an extra ) here.

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Yeah, currently not home so I can’t fix it.
I tried to release an update before I left the home and I couldn’t check for errors.

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That’s an oof, I just reuploaded and it to work. First experience is a lot of false positives with the require checker. Other than that, looks good so far.

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Thanks!

Removed the require checker for now.
Fixed the error.

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Why does this not work on tycoon game?

How does your plugin determine that my game is a tycoon?

I already edited the post. It does work on tycoon games now.

All cool, but my question is, why did you whitelist a (now deleted) backdoor with id 306895131 in your plugin here:

local WhitelistedIDs = {359948692,306895131,2373505175,2373501710}
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I am pretty sure it was an admin script …
Not Sure tho

4 Likes