This is how it looks like after it’s imported into roblox from blender:
Inside it shows all the sides:
This is how it looks like after it’s imported into roblox from blender:
Inside it shows all the sides:
Added a picture + how would that help? I started making something else just now
It says that im using blender in the post but aight.
bruh yeah i just woke up my bad, sorry for the misunderstanding again, editing my response
My friend has experienced this same problem, so I think I know what your problem is. Try to go back into blender and see if your mesh was squished. If so, press E to extrude it. Hope this helps!
go to blender and clear the sharps
Just go to Blender and select the mesh then press CTRL + N to flip normals.
Basically, as @RegularRival said, your object’s Normals (the faces) are inside out. If you’re using Blender 2.79 (or earlier), Ctrl + N “Makes Normals Consistent” inside:
However if you’re using Blender 2.8 or later (which honestly, you should be since it’s better to use and learn on), Ctrl + N starts a new save file, so the solution is to go into Mesh > Normals, > Flip Normals