Medieval team battle game / Devlog #3

Here’s how the game works: Both teams spawn in a small castle. The goal is to capture the other teams castle. To achieve this, you have to get inside of the castle. You fight with medieval weapons, such as swords and bows.

Devlog Topic
Medieval team battle game / Devlog #1 Laddersystem, weapon showcase, castle images
Medieval team battle game / Devlog #2 Inventory and shop system, Door destroying system, round system

I mainly did scripting, so I don’t got much to show for this post.

Daily Reward system

You can get rewards every day such as cash, tools, spins and other things.

Spin wheel

A spin wheel where you can win different things such as cash, tools and other things. It's a reward for winning a round and daily rewards. You can buy a limited amount of spins every day for cash.

Settings and Feedback system

I added a feedback system and a settings gui.

Gamepasses and devproducts

I added some gamepasses and devproducts:
  • Double vote pass
  • Vip
  • Buy cash
  • Select map

Heal potion

I also added a healing potion and a health bar.

Things I do next:

  • Improve guis
  • Fix bugs and and add other systems
New devlogs
Devlog Topic
Medieval team battle game / Devlog #4 Gui design and gui animations
Medieval team battle game / Devlog #5 Icons, freeze effect, weapon + economy balance
Medieval team battle game / Devlog #6 Training area
Level system, game tutorial and more! / Medieval team battle game / Devlog #7 Tutorial, level, spear
Medieval team battle game / Devlog #8 Commissions, playtime rewards
Medieval team battle game / Devlog #9 VFX, Magic stick, sprint
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Are you going to make a custom leaderboard gui?

2 Likes

Yes, I forgot to mention that I added a donation leaderboard. I will also add a level and wins leaderboard.

1 Like