Medieval team battle game / Devlog #6

Here’s how the game works: Both teams spawn in a small castle. The goal is to capture the other teams castle. To achieve this, you have to get inside of the castle. You fight with medieval weapons, such as swords and bows.

Previous devlogs
Devlog Topic
Medieval team battle game / Devlog #1 Laddersystem, weapon showcase, castle images
Medieval team battle game / Devlog #2 Inventory and shop system, Door destroying system, round system
Medieval team battle game / Devlog #3 Daily reward system, spin wheel, feedback gui, healing potion
Medieval team battle game / Devlog #4 Gui design and gui animations
Medieval team battle game / Devlog #5 Icons, freeze effect, weapon + economy balance

Since the last devlog, I mainly built a training area where you can train your aim and other things. I mainly added it, that peoples can earn money and play even if there are no other players.

Here are some levels: (there are 4 different levels, each level has 2 difficulties.)



Here are some guis I’ve made:

If you have anything I could improve, please tell me, I appreciate any feedback.

Things I’ll be doing next:

  • Balance the different levels and difficulties
  • Balance the training economy
  • Improve training and fix bugs
  • Start creating a game tutorial

Thanks for reading

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