NOTICE: I have begun to issue Cloudflare bans for games that are consistent abusers of the service. If you are caught by this, please message me on the DevForum. Please do not message me unless you have actually checked what the ban reason is from the service.
(you can check ban reasons by looking at the response body)
WebhookProxy is an easy-to-implement proxy for Discord webhooks. That’s pretty much all there is to say.
This service simply lets you send messages down webhooks like usual, except that it enforces ratelimits and various other things itself to prevent abuse.
If you want to use my instance of the proxy, just replace discord.com with webhook.lewisakura.moe. This only supports sending, editing, and deleting messages, not reading webhook data.
I strongly recommend using a library that handles webhook data checking for you, such as Voyager by @JodeneWasTaken, as it will reduce the likelihood that you will get caught out by the anti-abuse system and you will catch issues with your webhooks earlier.
Don’t trust me? Run it yourself, or use any of the other projects available on the devforum.
Discord staff* said before the last time this happened that it was okay to make proxies, as long as you respected the ratelimits. I enforce the ratelimits on mine so it should be fine.
You don’t need to. Use guilded for game development and Discord for communication.
Thats two channels that help to seperate work life from social life.
And yet you provide 0 sources showing they ever said that, either way i’m not gonna trust a already-hosted proxy, you could always modify the version on the server to be malicious.
Thanks! I don’t imagine this will be the case (considering you have to pay for it), but when Discord unblocks Roblox again, hopefully this will stay up unlike Osyris’s proxy did?
I will say currently, using discordapp.com/api instead of discord.com/api for your webhook link works. This might stop being the case eventually, though.