[GUI] Automated outlines for Images
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1
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1085
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June 4, 2017
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The ability to access a user's previous usernames w/ Lua
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8
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16700
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June 4, 2017
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SpawnLocation Uses Poll
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20
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3429
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June 4, 2017
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Perfect Mesh Geometry Collision
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5
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1411
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June 4, 2017
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Better tweening of text size
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0
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1801
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June 3, 2017
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TweenInfo loop delay should not wait on initial play
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0
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675
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June 3, 2017
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Multikey UpdateAsync
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1
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1031
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June 1, 2017
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SuperSampling feature
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4
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2280
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May 31, 2017
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Run 3D Geometry At Native Resolution
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9
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1933
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May 30, 2017
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Humanoid.NameOffset
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3
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952
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May 29, 2017
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Query players in reserved server
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10
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1818
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May 26, 2017
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More Part Shapes/Primitives
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6
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1601
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May 26, 2017
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InsertService should not be a replicating container
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1
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891
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May 26, 2017
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Suggestion: Enable SetPartCollisionGroup locally
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9
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1249
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October 25, 2022
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Setting Humanoid Acceleration Speed
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1
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2963
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May 25, 2017
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Mirror Material
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3
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3026
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May 25, 2017
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Humanoid.SeatPart as settable
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9
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1631
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October 25, 2022
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The introduction of the Alpha unit to Colour
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1
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804
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May 24, 2017
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The current behavior of the default chat's /w command is annoying. Can it be changed?
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2
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1737
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May 22, 2017
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FindPartsInRegion3 with white list
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1
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684
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May 19, 2017
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Add level argument to debug.traceback
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0
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627
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May 19, 2017
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Generic cancellable timer
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2
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1844
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May 18, 2017
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Make GetLargestCutoffDistance work with collision groups
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3
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1168
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May 17, 2017
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Decrease the minimum time in wait() to 1/60th of a second
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14
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14539
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May 17, 2017
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Allow arithmetic for certain objects that currently don't allow it
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14
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1856
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May 16, 2017
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Position argument for Player:LoadCharacter() and other changes
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4
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1198
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May 15, 2017
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Phase out the ability to rename services
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3
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2478
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May 14, 2017
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Allow default meshes to be inverted
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5
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4933
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May 12, 2017
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Modernize all methods that use player objects which aren't related to in-game data
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4
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1134
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May 11, 2017
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Options to throttle/query bandwidth
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1
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2599
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May 9, 2017
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