About the Engine Features category
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0
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18714
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October 25, 2015
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Gyroscope & Accelerometer Support for Gamepads
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6
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2071
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April 19, 2024
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Triple A Motion Blur is simpler to add than it seems
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47
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2521
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April 19, 2024
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Canceling Coroutines Still Needs Work
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26
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3579
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April 19, 2024
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Cloning an Instance without cloning its children
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10
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2417
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April 19, 2024
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Add Scale Property to UIStroke
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15
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6266
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April 18, 2024
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Getting the position of a key in an OrderedDataStore
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34
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4546
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April 18, 2024
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Ability to set Lighting.Technology at runtime
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7
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2843
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April 18, 2024
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CollectionService GetChildrenWithTag
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9
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2061
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April 18, 2024
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Please enable `BasePart:GetClosestPointOnSurface()`
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9
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956
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April 18, 2024
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LUT Color Grading Effects
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2
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668
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April 18, 2024
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GUI input sinking is janky for 3D use cases
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0
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81
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April 18, 2024
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Neon Glow on SpecialMesh objects please?
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7
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4061
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April 17, 2024
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Random:GetState() and Random:SetState()
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7
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1335
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April 17, 2024
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MaterialService supporting Alpha on Textures
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12
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993
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April 17, 2024
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Feature request: workspace:BulkPivotTo()
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3
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290
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April 16, 2024
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HttpService:GetRequestBudget()
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9
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1918
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April 16, 2024
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Increase Range Limit of Lights
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356
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33278
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April 16, 2024
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Player.CameraZoomDistance
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8
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6031
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April 15, 2024
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Add package management API for plugins
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1
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159
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April 15, 2024
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Allow developers to toggle the visibility of specific Team instances to players
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0
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138
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April 14, 2024
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Table support for Attributes
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3
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3050
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April 14, 2024
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Mesh Texture Pixel Art
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19
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2855
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April 14, 2024
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Duplicate reserved servers created for XBox users with cross platform disabled
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25
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4836
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April 14, 2024
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Provide developers a way to check for Team Test
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0
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121
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April 14, 2024
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Give developers a way to get the raw size of a GuiObject before UIScale's scaling is applied
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2
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414
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April 13, 2024
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Material graph based custom shaders
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35
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10486
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April 13, 2024
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Raise limit on the number of active Highlights
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8
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4076
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April 13, 2024
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Please give us more control over TextChatService
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1
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249
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April 13, 2024
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Allow for non-dynamic UGC heads
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2
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219
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April 13, 2024
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