Hey developers,
Apparently, an entire year has flown right by us. For many of us, this year has been different (to say the least), uncertain, and even difficult at times. A lot happened in the developer community throughout 2020, so let’s take the time to recap and reflect on a year unlike any other.
Studio & Client
We brought many of the client’s UI elements into the modern era with some visual and backend updates, including BubbleChat, the PlayerList, and the Topbar.
Speaking of UI elements, we also released UIGradient, UICorner, and RichText to take some of the hassle out of your UI design workflow!
Unified Game Permissions revolutionized the way developers collaborate, manage, and work on games both as groups and individuals.
We also announced that we’re replacing the Game Explorer with the Asset Manager, currently in beta, to make it easier to navigate the assets associated with your game.
The new Lua dragger is available as well, giving developers both a better tool and the ability to customize it as they please!
Oh and the highly-anticipated Luau Type Checking arrived to Studio as a beta feature early this year!
Did you notice that the output window is now more expressive than ever? We also beautified the script editor with some new semantic highlighting and temporary tabs, which are currently available as a beta feature.
The dazzling Future is Bright: Phase 3 hit Studio as a beta feature and the screenshots have completely captivated us! Between it and the SurfaceAppearance beta feature, we’re poised to absolutely push Roblox games to the next level of visual fidelity.
Skinned MeshParts also came to Studio as a beta feature, allowing for continuous, seamless, and more realistic-looking meshes - and they’re now live, btw!
You might also want to check the weather because the skies got a little cloudy thanks to… well… clouds!
Monetization & Marketplace
Premium Payouts created new ways for developers to earn money by creating, and we also tripled Premium Payouts in April!
Popcorn not included, but Videos in the Marketplace stole the show with a surprise appearance. This new feature allows developers to add videos to their games. Coming soon™: The ability to upload your own videos!
UGC Catalog Applications opened up, helping the program see some fresh faces and new talent! We’re looking forward to continue opening up the program more broadly to include even more creators.
In 2020, we also gave you free Robux (Sorry, force of habit.) Free VIP servers to make it easier for everyone to play games together.
Additionally, we unified the marketplace fee for Dev Products and Game Passes, and then, being the mad lads we are, did it again for Private Servers, Paid Access sales, and the Plugin Marketplace. Now, all users only have that 30% marketplace fee instead of 90% without Premium.
Community and Partnerships
We challenged builders to show us what they can do using only Roblox Studio, and we were blown away by the submissions. Be sure to check out the Builder Challenge Winners!
We also challenged everyone across all of Roblox to solve the mystery of the Ready Player Two event. Were you successful? Huge shout-out to the developers who helped make the event happen.
The audio library is now full of bops thanks to our partnership with Monstercat.
And speaking of bops, you went to the Lil Nas X concert… right?
Thank You!
As always, thank you for being a part of our developer community. We hope you have a wonderful holiday and a happy new year!
Best,
Developer Relations