Parts phase through at relatively low speeds
|
|
1
|
96
|
May 20, 2024
|
Touched Events not respecting Collision Filters
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|
0
|
51
|
May 19, 2024
|
Character Controller Slope Physics Inconsistent
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1
|
118
|
May 15, 2024
|
Humanoid players getting flung around
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|
4
|
266
|
May 10, 2024
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Running into any large unanchored object causes your character to be flung
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|
2
|
197
|
May 9, 2024
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Mesh/Union (?) Collisions are breaking across multiple games
|
|
14
|
407
|
May 8, 2024
|
Unknown Physics change negatively affecting BodyMovers/Constraints
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|
34
|
1333
|
May 6, 2024
|
Wheels (Ball Shape) Having Collision Errors
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25
|
724
|
May 17, 2024
|
When equipping tool with parts rotated by physics (Hinge Constraint) the player moves around in a circle
|
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0
|
110
|
May 2, 2024
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Setting AssemblyLinearVelocity on a BasePart does not work if object is not in Workspace
|
|
5
|
254
|
May 1, 2024
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MeshPart does not get culled correctly when CollisionFidelity is set to Box, reverts to Hull
|
|
5
|
185
|
May 14, 2024
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Setting a property of a Physics Controller to a NaN breaks ALL other Physics Controllers owned by the same Server/Client
|
|
6
|
312
|
April 26, 2024
|
SubtractAsync on GeometryService causing visual flickering
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|
3
|
190
|
May 9, 2024
|
Glitchy Player behavior triggered by Hinge Constraints
|
|
4
|
338
|
April 22, 2024
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Pausing Physics update causing Characters to Fling in game(s)
|
|
36
|
3142
|
April 21, 2024
|
Quaternion calculation behavior is suddenly dramatically different, causing major issues
|
|
3
|
335
|
April 18, 2024
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Strange AlignPosition jittering ingame but not in studio
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|
0
|
112
|
April 19, 2024
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AlignPosition not working correctly when attached to character
|
|
2
|
117
|
April 17, 2024
|
Decomposition Geometry is inaccurate
|
|
5
|
363
|
April 17, 2024
|
BasePart:GetJoints() returns an empty table when not parented to Workspace
|
|
0
|
108
|
April 15, 2024
|
Character occasionally has extremely high jump
|
|
46
|
1798
|
April 27, 2024
|
Collisions do not respect `BasePart.CollisionGroup`
|
|
1
|
204
|
April 10, 2024
|
AlignOrientation is unreliable and unstable at certain angles & velocities
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|
1
|
143
|
March 29, 2024
|
New physics exploit utilizing FFlags
|
|
3
|
741
|
March 20, 2024
|
Total Server Memory Value remains the same despite PhysicsParts going down
|
|
1
|
195
|
March 15, 2024
|
Balljoint ingame no longer follows mouse since latest roblox update
|
|
1
|
186
|
March 13, 2024
|
ScaleTo() Scales Incorrectly on New Character Physics Controllers
|
|
1
|
431
|
March 8, 2024
|
ExtentsCFrame and ExtentsSize broken on existing MeshParts
|
|
2
|
143
|
March 7, 2024
|
A LinearVelocity Instance Causes the Massless Property to be Ignored
|
|
2
|
210
|
March 7, 2024
|
NPC Humanoid's movement laggy when coordinates higher than 2000
|
|
10
|
536
|
March 6, 2024
|