Been running this a few months without really promoting it, rprxy.xyz recently shut down so figured I’d post about it here.
A few highlights:
Significantly faster than rprxy was.
Access to all apis and endpoints, including catalog api.
No rate limits.
Let me know if you have any suggestions or run into any issues.
Disclaimer: I can’t recommend RoProxy (or any public proxy) for production applications. Albeit rare, downtime and slowdowns are inevitable, and you should never rely on third parties for sensitive information (see jmk’s post on the downfalls of public proxies.) For smaller applications that don’t require high request rates, try RoProxy Lite. For large-scale production applications, feel free to contact me and we can discuss a purpose-built solution.
Roblox still has some old api endpoints on the main domain which some people may need to access, plus rprxy did it that way so I added it for compatibility.
For those of you using this service (or any other proxy like it), I strongly recommend you reconsider as it is a huge security issue. I’ve discussed this in my other post:
Completely rewrote the code in golang and upgraded the servers, deployed on the users and badges endpoints and getting 1-2 second maximum response times. Will make further performance improvements, monitor bugs, and gradually roll out to the other subdomains soon!
It is not, but I suppose I could put it on github after some cleanup. I don’t think a rotating proxy is required for most private applications though, probably better off hosting something like rprxy or proxyservice.