‘I need some quotes to put here’ - IceKing, 2021
So, yeah! I’m back again as always, welcome to the devlog. I got a whole ton done today, I’m pretty proud of it to be honest. It’s not everyday I can get out of bed and start working on something instead of just watching youtube.
If you’re new here, I’d recommend you read the first three devlogs:
• Devlog 1: FPS Game Devlog #1 - Starting Out
• Devlog 2: FPS Game Devlog | #2 - Deploy System and More Guns
• Devlog 3: FPS Game Devlog | #3 - Reloading and Other Stuff
I think the thing I’m most proud of is the switching/reloading anims. I know, I know, they’re not that great, blah, blah, blah, shut up. I’m proud of it mainly due to the fact it took me an hour to figure out how to use the CFrame.Lerp feature. D:
The switching/reloading animations/lerps are literally the same thing. I reused the switching animation and just changed a few lines of code to not make it switch and instead reload the current gun. I think it looks pretty good, if I do say so myself.
Other new features include:
• New and improved Deploy UI.
• New M9 pistol!! The G18 was kinda lonely by itself lmao.
• And yes, you can now equip secondaries alongside your lovely primary.
Things I’m planning to add (this is literally gonna be the exact same as last time lmao)
• More guns, pretty self explanatory.
• Maps - you can contribute to the game by sending a map you’ve made to me through Discord at IceKing1x#6969. You can provide full credits on the map and I will do that as well in the GUI. Currently I can’t pay map-makers, sorry!
• Round system, leveling system, currency system
Pics n stuff
Hope you enjoyed! You can play the beta version here: FPS Framework Prototype - Roblox
Feedback in the replies would be appreciated. Also, if you want to, you could think of a name for me to give this project. Currently I’m thinking of calling it Sharpshooter , but I’d like to hear your ideas as well.