FPS Game Devlog | #20 - Custom chat UI, chat tags and more!

‘wow this chat ui is pretty cool’ - IceKing, 2021

This whole update was about revamping the Chat UI. Before this, there was no way to chat. Now, there is. :smiley:

If you’re new here, we have a series of devlogs, I’d recommend you read them.

Devlogs

• Devlog 1: FPS Game Devlog | #1 - Starting Out
• Devlog 2: FPS Game Devlog | #2 - Deploy System and More Guns
• Devlog 3: FPS Game Devlog | #3 - Reloading and Other Stuff
• Devlog 4: FPS Game Devlog | #4 - Reload Anims (kinda), Updated Deploy UI, and more!
• Devlog 5: FPS Game Devlog | #5 - Another UI Update, Ragdolling and more!
• Devlog 6: FPS Game Devlog | #6 - Random Spawning, Updated Deploy Screen, Bug Fixes and more!
• Devlog 7: FPS Game Devlog | #7 - New Deploy System (again), Knifing, MP7 Gun, and More!
• Devlog 8: FPS Game Devlog | #8 - Knifing Finished, Hitmarkers, Crosshair and Bug Fixes
• Devlog 9: FPS Game Devlog | #9 - C to Crouch, New MAC-10 and M1911, Loading Screen, Bug Fixes and More
• Devlog 10: FPS Game Devlog | #10 - New DYNAMIC Crosshair, Server-side movement (finally), a ton of technical crap, and more!
• Devlog 11 (P1): FPS Game Devlog | #11 (Part 1) - Somewhat Complete Levelling System
• Devlog 11 (P2): FPS Game Devlog | #11 (Part 2) - Finshed XP/Levelling system, new death screen!
• Devlog 12: FPS Game Devlog | #12 - XP on kill, test map and more!
• Devlog 13: FPS Game Devlog | #13 - NEW DISCORD SERVER, Mesh guns, (kind of functional) leaderboard, and more!
• Devlog 14: FPS Game Devlog | #14 - Kill cam, new AUG A2, bug fixes, weapon skin prototype and more!
• Devlog 15: FPS Game Devlog | #15 - Big Announcement, NEW LMG category, new M60 gun, bug fixes, and more!
• Devlog 16: Operation: Strife - Devlog #16 | Bug Fixes, Saving Loadouts (very requested lol), Nerfs and Buffs, New category and more!
• Devlog 17: Operation: Strife - Devlog #17 | Camera Recoil, bug fixes, bolting and more!
• Devlog 18: Operation: Strife - Devlog #18 | Test place, nerfs, buffs, and a big announcement
• Devlog 19: FPS Game Devlog | #19 - Attatchments!

So the chat essentially works like this: you press /, then you type your message, then it shows up in chat. Currently still a ton of bugs related to UI, but it should be fine for now. Report bugs on the replies. :pensive:

Other new features include:

• Different view on the deploy screen

• Attatchments now save

• Smoother transition on deploying

Things I’m planning to add

More weapon classes and guns.

More attatchment classes and attatchments.

Maps - you can contribute to the game by sending a map you’ve made to me through Discord at IceKing1x#6969. You can provide full credits on the map and I will do that as well in the GUI. Currently I can’t pay map-makers, sorry!

Round system, currency system, skin system

Pics and stuff

Join my comms server (invite code is kU6Cqmjxxh) if you haven’t already, thats it for this devlog! Huge props to @FrigidYeti for helping a lot with the game (map making, testing, generally just being dogwater at the game so I have a dummy to test on)

You can play the beta version here: FPS Framework Prototype - Roblox

Feedback in the replies would be appreciated.

Join comms server: kU6Cqmjxxh

12 Likes

This is nice! Even tho the filter is still… you see what I mean, it’s still a good feature!

[KingIce1310] ##

Wow this is really nice. I love it

Cross Hair should have tweening in my opinion.

yes, I wrote the funny number so it got filtered

that’s an idea I’ll work on that. :smiley:

I’d like to lodge a complaint: When I wanted to look at the attachments and clicked x out of the specific attachment, it brought me back to the loadout page(no specific class)

Oh, thanx for the bug report, i’m on it

Can I work for you?

DISCLAIMER: I do not have discord!

Normally I only accept builders that have Discord. I’d appreciate if you could get it though.

I literally don’t know what’s been wrong with me, I’m sorry but I haven’t worked on your build in forever. Sorry :cry:

Running with other guns is VERY slow, ALOT slower than I expected, It’s really hard to move around the map, and theres no crouching, anyways its an actual fun game.

No problem! Take your time lol

In what way is it hard to move around the map (apart from the walkspeed)? Thanks for your feedback by the way.

1 Like

adding corners and maybe obstacles

1 Like