So, uh, yeah. Levelling system. Currently the only way to get XP is by playing the game (you get xp intermittently) but don’t worry, I’ll be adding XP on kills as well. Soon. You advance onto the next rank after you hit a certain amount of XP. The formula goes as follows:
Rank x 1000 + 1000 = Amount of EXP needed to advance onto the next rank
Other new features include:
• A death screen. It insults you if you die (sometimes). Most of the time it’s just a nice little message to encourage you to play again.
Things I’m planning to add
• More weapon classes and guns.
• Maps - you can contribute to the game by sending a map you’ve made to me through Discord at IceKing1x#6969. You can provide full credits on the map and I will do that as well in the GUI. Currently I can’t pay map-makers, sorry!
Feedback in the replies would be appreciated. Also, if you want to, you could think of a name for me to give this project. Currently I’m thinking of calling it Sharpshooter , but I’d like to hear your ideas as well.
You asked for feedback and I’m going to give you some, I really like your game and I can see it going somewhere, it just needs some improvements.
I’m not hating on your game though, I do understand it’s a prototype but just incase you haven’t though of changing some of these ideas I have, here you go:
Chat goes over the UI.
UI icons look stretched.
When hovering over the buttons, there’s a click noise. You should also tween the textcolor/imagecolor or make the text bigger to fully indicate what button the player is hovering over. This is just an idea to make it look cleaner.